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Originally the carryable items only have one or two bones from which it could spawn fire from.
If my theory is correct, i could try making the "idle" pose for the prop have all bones be in the same place. (for some reason the carryable props have one model for world and viewmodel together, as opposed to having one for view and another for world. idk why.)
https://cdn.discordapp.com/attachments/881968819147530380/1119747744689553448/image.png
minor nitpick but I thought I'd point it out