Total War: WARHAMMER II

Total War: WARHAMMER II

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[WIP] New Edict for All Faction [ decide the edicts to add]
   
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Etiketler: mod, Campaign
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316.000 B
18 Oca 2018 @ 3:02
1 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
[WIP] New Edict for All Faction [ decide the edicts to add]

Açıklama
ATTENTION PLEASE: THIS MOD IS NOT COMPLETED AND YOU CAN'T USE IT! IT WAS MADE PUBLIC, JUST TO GET YOUR HELP TO CREATE THE EDICTS FOR ALL THE FACTION!

SO COMMENT WITH YOUR IDEAS FOR EDICT AND THE BEST WILL BE ADDED TO MOD! ENJOY
11 Yorum
=LiG=Admiral Nelson  [yaratıcı] 26 Nis 2018 @ 5:46 
ok thnx
SCP-708 15 Nis 2018 @ 9:39 
Slaneshy orgys: +4 chaos corruption +50 growth +2 public order.
**IRAN** 8 Şub 2018 @ 12:48 
Nice
=LiG=Admiral Nelson  [yaratıcı] 8 Şub 2018 @ 11:48 
yep..wip
**IRAN** 7 Şub 2018 @ 13:54 
Is this mod alive?
=LiG=Admiral Nelson  [yaratıcı] 23 Oca 2018 @ 11:16 
:D
gothicseraphim 23 Oca 2018 @ 10:42 
Deleted my other idea looks CA did those things for Bretonnia.
=LiG=Admiral Nelson  [yaratıcı] 18 Oca 2018 @ 9:57 
working to Draft Citizens and Pax
Caesar 18 Oca 2018 @ 9:29 
Some suggestions:

1. Draft Citizens: Gain 1/2 recruit capacity against -10/20ish growth or order penalty
2. Declaration of Pax: Reversed of above
3. Hunt the Infestation: Increase of your culture and decrease of all others against - 1/2 recruit capacity
4. Classic tax against order penalty/growth
5. Reverse of above
Gleen Cross 18 Oca 2018 @ 7:09 
Well, as a bases for your mod, my take on edicts is something simple. Every single one should apply positive and negative effects at the same time. Also, you can take inspiration for SFO, this one: https://steamoss.com/sharedfiles/filedetails/?id=1201139121&searchtext=edict I believe Warhammer 1 also had similar mods.Then you can do your own twist =)