Starbound

Starbound

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Active Stealth Module 1.3 Patch
   
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181.984 KB
12. dec. 2017 kl. 11:46
18. dec. 2017 kl. 22:54
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Active Stealth Module 1.3 Patch

Beskrivelse
This is just Wellbott's Active Stealth Module mod, updated to function correctly with 1.3.

Everything should stop dying on spawn now, but otherwise it's identical to the original, including any other bugs.

This is no longer standalone, and now requires you to have the original mod as well.

All credit goes to Wellbott (http://steamoss.com/profiles/76561197978278057), who originally made the mod. If he doesn't want it updated for any reason, he can ask me to take it down.

EDIT: As far as I'm aware, this patch no longer works. I'm not really up for starbound modding either for the forseeable future, so it'll probably be a long time before this gets fixed.
32 kommentarer
Material Defender 12. aug. 2021 kl. 20:58 
for some reason, only the body techs work, the head techs don't, and I'm using both this and its original.
burgary 11. maj 2020 kl. 12:20 
How tf do I get the Assassin's and Agent's stealth techs?
Kordharin 16. juni 2019 kl. 17:01 
Well, at least the NPCs spawn.
Wolf The Gamemaster 31. mar. 2019 kl. 12:01 
you don't have to be an ass about it.
Mohl  [ophavsmand] 30. mar. 2019 kl. 18:59 
I see you completely failed to read the edit in the description that's been there for close to a year now.
Гнусная Жаба 30. mar. 2019 kl. 5:10 
this is shit dont working , man
Something 16. jan. 2019 kl. 13:26 
Is there a command to give this tech to me?
Wolf The Gamemaster 6. dec. 2018 kl. 15:05 
doesd this patch even work
hc1219 26. nov. 2018 kl. 11:16 
sucks that this broke i love the idea of this mod never got to use it tho

mec fluuri 14. juni 2018 kl. 18:27 
Oh, didn't see the edit back there. Thanks and sorry bout that