Garry's Mod
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Slightly Improved Combine and Resistance NPCs
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Etiqueta de extensión: Juego de rol, Realismo
Tamaño
Publicado el
Actualizado el
11.774 MB
21 AGO 2017 a las 2:19
13 ENE 2021 a las 23:04
33 notas sobre cambios ( ver )

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Slightly Improved Combine and Resistance NPCs

Descripción
I made this mod as tribute for having made 50 Public Mods for the community. ( Even if some are not as good as others. )
You need Half Life 2 Episode 1 and Episode 2 to access some features.

This Mod Includes :
- 31 Reworked NPCs
- This doesn't rework the original NPCs from Gmod. It adds them to the spawn menu.

- Located in 4 Categories.
1. Animals { Slightly Smarter }
2. Combine { Slightly Smarter }
3. Humans + Resistance { Slightly Smarter }
4. Zombies + Enemy Aliens { Slightly Smarter }

Console Commands / ConVars :

- si_combine_patrol (0/1) ==> Disable/Enable Combine Patrolling

- si_combine_commander (0/1) ==> Disable/Enable Combine Elites being able to command other soldiers.

- si_rebel_patrol (0/1) ==> Disable/Enable Rebels Patrolling

- si_customweapons (0/1) ==> Disable/Enable NPCs using Custom Weapons.

- si_shotgunner_turrets (0/1) ==> DIsable/Enable Combine Prison Shotgunners being able to deploy a turret when idle.

- si_soldiercasualwalking (0/1) ==> Disable/Enable Combine Soldiers' more casual walking animations used when idle.

- si_vortigaunt_suit_charging (0/1) ==> Disable/Enable Vortigaunt's ability to charge players' suits.

- si_headcrab_infect_time (0 to 999) ==> Set the number of seconds it takes for a player/NPC to transform from the SI Headcrab's latching ability.

Disclaimer :
As of 9/3/17 any mods that I find uploaded to the workshop with my code in it it will be reported and taken down.
----------------------------------------- End of Disclaimer -----------------------------------------

And with that I hope I will be able to deliver 50 more mods, even if simple ones.

Want to communicate with me? Here is a Discord server that will allow you to chat and discuss bugs and features :

D&Z Modding Discord Server: https://discord.gg/vwy8fnZvwg
Discusiones populares Ver todo (15)
85
31 OCT 2020 a las 15:43
Current Objectives
Zach88889
83
27 OCT 2023 a las 12:15
Bugs
๖ۣۜČ®άzy∙ᵘᵉᵃ™
15
6 JUL 2023 a las 15:45
FIJO: NPC Features
Zach88889
879 comentarios
Catnap #SaveTF2 #FixTF2 18 ENE a las 1:45 
Slightly Improved Antlion, Zombie, Combine and Resistance NPCs
judezma7 6 ENE a las 19:04 
this is kinda like headcrab overhaul or smth
pccastillorios 18 NOV 2024 a las 4:46 
bruh the headcrab has no diefrence i tried to put many of the headcrabs and 1 combine soldier to make one on em turn him into a zombine but he just ended up dying
Toxic Pufferfish 11 NOV 2024 a las 9:57 
im sorry but i dont really see a difference a part from the strider laser thing, dropship laser and hunter shooting Magnusson devices
sikh pun 7 NOV 2024 a las 15:02 
slightly improved? no dude this is overhauled.
AntlionSoldier344 14 OCT 2024 a las 21:08 
does this work with enhanced sandbox npcs?
Gabriel ML 8 SEP 2024 a las 15:22 
Just a little thingy, if you're interested, you CAN make this mod work with the "Half Life 2 Animation Fix" mod, it also contains all the necesary models for the episodic actions to work, altough obviously you would need to Uninstall the "Episodic NPC Model Fix" for the other mod to work

Yw
guy#13 22 AGO 2024 a las 17:01 
i wouldnt really say "slightly improved"
NightmaresInk 4 JUN 2024 a las 20:00 
whys alyx gotta kill lamar