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Recente recensies door Pisghetti_03

1-10 van 10 items weergegeven
1 persoon vond deze recensie nuttig
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0.0 uur in totaal
Best cod game in a min
Geplaatst 27 oktober 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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51.4 uur in totaal (8.0 uur op moment van beoordeling)
Best cod game in a min
Geplaatst 26 oktober 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
16.4 uur in totaal
I hope bethesda doesn't become like ea and ubisoft.
Geplaatst 18 februari 2024.
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57.2 uur in totaal (4.7 uur op moment van beoordeling)
Verily, noble sirs and gentle ladies, attend closely as I weave a tapestry of words most intricate, a review befitting the grandeur of the epic quest known as “Baldur’s Gate 3.”

Of Baldur’s Gate 3, I sing—a digital realm wherein pixels dance and polygons cavort, a veritable phantasmagoria of swords, sorcery, and serendipity. Yon game, wrought by the skilled hands of Larian Studios, doth transport us to the Forgotten Realms, a land where dragons soar, and adventurers tread with hearts both valiant and quivering.

In this hallowed expanse, characters emerge—fully realized, their voices resonant as if whispered by the very gods themselves. Behold, the protagonist, a cipher for our own desires, embarking upon a journey fraught with peril and possibility.

And lo, the choices! Aye, they abound like leaves in autumn, each decision a fork in the road—a crossroads where destiny dallies with caprice. Shall we befriend the enigmatic warlock, or smite him with righteous fury? To romance the bear, or seek solace in the arms of a spectral bard? Such quandaries vex the soul, and yet, they exhilarate!

The combat, too, is a ballet of blades—a symphony of strategy played upon the stage of turn-based skirmishes. Cunning tactics prevail, and the warlock laughs as wooden gates splinter before his arcane might. Fire spells ignite the flammable, and axes sunder doors with a satisfying crunch. Walls, invisible to mortal eyes, yield to nimble climbers, granting passage to secret realms.

“Nay,” quoth the game, “I shall not deny thee.”

And hark! Co-op beckons, a merry band of friends—each with custom characters—joining the fray. Whether online or upon a couch, their seamless presence enchants. One distracts the guard, while another pilfers treasures unseen. Verily, this camaraderie rivals the finest mead-soaked tavern tales.

Now, ye seekers of CRPGs, hearken unto me: Baldur’s Gate 3 is no mere diversion; it is an opus, a magnum opus, nay, a celestial crescendo that reverberates through the annals of gaming history.

And so, ere I conclude, let us raise our goblets to this masterpiece—a chalice brimming with cinematic storytelling, sandbox mayhem, and roleplaying aplenty.

Verily, it is the greatest RPG mine eyes have beheld.

Fare thee well, adventurers, and may your journey be ever fraught with wonder and wyverns.
Geplaatst 30 december 2023. Laatst gewijzigd 18 februari 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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106.9 uur in totaal (101.5 uur op moment van beoordeling)
Verily, noble denizens of the digital realm, attend closely as I unfurl my quill and summon forth a paean of praise for the opus known as “Cyberpunk 2077.”

In this tapestry of silicon and circuitry, wrought by the alchemists of CD Projekt Red, we traverse the neon-lit boulevards of Night City—a metropolis teeming with rogues, renegades, and rhapsodies. Behold, the protagonist, V, a mercenary of singular mettle, ensnared in a web of intrigue and cybernetic sorcery.

The tale unfolds thus: V, a cipher for our own desires, grapples with the specter of Johnny Silverhand—a rockstar turned insurgent, whose consciousness echoes within V’s neural lattice. Keanu Reeves, that luminary of the silver screen, lends his visage to this digital revenant, though his performance, like a blade dulled by time, lacks the luster of his co-stars.

Yet fret not, for the heart of this saga lies not in the stilted cadence of its thespians, but in the myriad quests that weave its fabric. Side missions, like constellations strewn across the firmament, beckon with promises of intrigue, heartache, and revelation. Each choice, a filament spun upon the loom of fate—shall we aid the downtrodden nomads or dance with corporate devils? To romance the rogue AI or unmask the enigma of a cybernetic ghost?

And lo, the cityscape! Night City sprawls like a dragon’s hoard, its skyscrapers scraping the heavens, its alleys echoing with whispered secrets. Neon glimmers like stolen stars, and the streets pulse with life—a symphony of chrome and chaos.

Yet, as with any grand opus, blemishes mar its visage. Bugs, like digital imps, cavort through its code, disrupting immersion and rending the veil of illusion. Alas, poor rendering! Alas, clipping textures! Yet, these flaws, like wrinkles upon a time-worn visage, do not diminish the soul of Cyberpunk 2077.

For within its circuits, choice blooms like a rare orchid. We sculpt our V—gender fluid, visage scarred, backstory etched in binary. Shall we wield the blade or the netrunner’s code? To augment our flesh or transcend it? The world, our oyster, awaits our whims.

And so, I raise my goblet to thee, Cyberpunk 2077—a flawed masterpiece, a digital sonnet, a brave new world where pixels and poetry entwine. May your patches mend thy wounds, and may your legacy endure like the echoes of a long-departed rockstar.

Fare thee well, Night City, and may your neon burn eternal.
Geplaatst 10 december 2023. Laatst gewijzigd 18 februari 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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2.2 uur in totaal (1.6 uur op moment van beoordeling)
My friends really like this game but its not for me.
Geplaatst 14 november 2023.
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6.0 uur in totaal (1.8 uur op moment van beoordeling)
I have barely played this game and I already love it. Btw stop reading the negative reviews and buy it, It’s literally ten bucks
Geplaatst 24 oktober 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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162.2 uur in totaal (157.2 uur op moment van beoordeling)
Verily, noble sirs and gentle ladies, gather 'round the digital hearth, for I shall weave a tale most wondrous and praiseworthy of a game hight “Red Dead Redemption 2.” Yea, verily, this opus of virtuous entertainment hath ensnared my senses and transported me to a realm of boundless adventure and trepidation.

In the Year of Our Lord 1899, when the sun didst cast its golden rays upon the vast American frontier, I embarked upon a pilgrimage into the heart of this digital wilderness. My vessel? None other than the avatar of Arthur Morgan, a man of rugged demeanor and unwavering loyalty. His tale, a symphony of honor, conviction, and the inexorable cost of infamy, unfolded afore mine eyes.

The map, a sprawling canvas, broader than the grandest tapestry woven by celestial hands. Snow-capped peaks, their icy crowns piercing the heavens, stood sentinel over dank, alligator-infested swamps. Thick forests whispered secrets to open plateaus, and quaint homesteads nestled amidst grand plantations. Narrow streams babbled merrily, while great lakes mirrored the sky’s azure expanse. Dusty gulches echoed with the ghosts of desperados, and dim caves harbored ancient mysteries. And lo, the muddy town of Valentine, its wooden edifices exuding rustic charm, stood in stark contrast to the imposing city of Saint Denis—a metropolis teeming with electric trams, paved roads, and exotic Chinese eateries.

Rockstar Games, in their divine wisdom, hath crafted a world so vivid, so meticulously detailed, that it doth defy mortal comprehension. The very air pulsates with life—the rustle of leaves, the distant howl of a coyote, the creaking of a windmill. Each blade of grass, each dew-kissed petal, bears witness to their artistry. Verily, I wandered through this Big Country, my senses overwhelmed by the sheer majesty of creation.

And the characters! Oh, the characters! Dutch van der Linde, a charismatic outlaw with a vision; Micah Bell, a serpent coiled in treachery; Sadie Adler, a tempest of vengeance; and dear Arthur Morgan, our flawed yet noble protagonist. Their souls, etched upon the digital canvas, evolved as seasons turned. Their choices, mine own included, shaped the very fabric of existence. Yea, I wept, I laughed, I raged alongside them, for their fates were mine own.

The gameplay, a symphony of realism and immersion, didst ensnare my mortal frame. I tended to steeds, their sinewy muscles rippling beneath my touch. I hunted, skinned, and cooked, savoring the fruits of my labor. I engaged in fisticuffs, my knuckles bruised and bloodied. And in moments of quietude, I gazed upon sunsets, pondering life’s fleeting beauty.

Sixty hours—a span both fleeting and eternal—I traversed this digital Eden. I rode through blizzards, galloped across sun-kissed plains, and scaled vertiginous peaks. I befriended strangers, shared campfires, and witnessed the ebb and flow of civilization. I reveled in the mundane—a game of poker, a moonlit serenade—and faced the extraordinary—a train robbery, a desperate escape.

Verily, “Red Dead Redemption 2” is no mere game; it is an odyssey, a paean to the human spirit. It doth not compromise, nor doth it yield to mediocrity. Nay, it stands tall, a colossus astride the gaming pantheon. So, noble sirs and gentle ladies, raise thy goblets to Rockstar Games, for they have bestowed upon us a masterpiece—an epic saga that shall echo through the ages.
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Geplaatst 12 juli 2023. Laatst gewijzigd 18 februari 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
118.3 uur in totaal (38.1 uur op moment van beoordeling)
I dont understand why people dont like this game. They just dont like a racing game that's different,
Geplaatst 27 april 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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143.1 uur in totaal (103.3 uur op moment van beoordeling)
swagger
Geplaatst 17 maart 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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