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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
138.9 ώρες συνολικά (76.1 ώρες όταν γράφτηκε)
THIS GAME IS ♥♥♥♥ AMAZING

I NEED AN ENDLESS MODE

DODGEROLL PLEASE.
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in all seriousness this is a great game with only minor little issues that tick me off involving the RNG

the game feels great, plays as youd expect , its rogue-like bullet hell at its finest. definetly worth picking up if youre into those kind of games.

WHAT I LOVED.

-the weapons are over the top , theyre absolutely crazy and fun to mess around with

-there are ♥♥♥♥♥♥♥♥ of unlocks . like I STILL havent seen all the items/weapons in this game with 80+ hours on record.

- endless replayablity

WHAT I HATED.

-the RNG is so bad that you'll likely get a really cool gun on one run and then never see it again.

-the shop keeper frequently has nothing of worth. aside from the essentials like keys and health

-the shop keeper can spawn behind locked doors, apon opening he will not have chance of having higher ranking weapons and items or anything out of the norm. giving the player no reason to actually unlock his door unless they desperately need HP or something.

- no endless mode! there's only 5 chambers , it gets kinda boring after awhile because there's no time to stack items

-NO TIME TO STACK ITEMS, its rare that you'll actually get a crazy run. there are alot of crazy set ups but the odds never seem to be in your favor.

- Jammed(hard/rare) enemies arnt gauranteed to spawn more Casing's(currency) then a random standard enemy.

-poor item balancing and limmiting, some weapons are really harshly balanced,EXAMPLE:a lock pick item that can be used, it has a 50% chance of failing or actually working. the problem is , if it fails, it completely janks the chest and you cant open it at all , even if you have a key. items found in the game are suppose to benefit the player , and most of them do, but some weapons and items are just too...normalized.

these are minor issues i had in the game that I hope get fixed later down the road , as i said before , its mostly just the RNG. and play session restrictions
Αναρτήθηκε 10 Αυγούστου 2016.
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2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
1 άτομο βρήκε αυτήν την κριτική αστεία
2,012.8 ώρες συνολικά (1,376.2 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
words to the devs: Freejam give up this ridiculous loot system before the whole game drops like ♥♥♥♥, its only a matter of time before the overall review drops from "mostly positive" too mixed or lower. if the ecomony isnt made to be how it used to be or better i can gaurantee players will move to better things .
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TLDR
overall all : 6
gameplay: 5
music: 7
graphics: 7

as of now I would not recommend this game. the economy has gone down. the dev's have changed everything to a "earn loot crates kind of game. with the sell back being so low its virtually pointless to sell things you dont want

this game does not support your creative mind to build what you want.

it supports the random players who just like slapping things they get from loot crates on bots to make it work till they get bored of the game.
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this sums up the majority of the gameplay at entry level right now. new players are dead broke and cant actually build anything they want , and this will continue forever. you dont reach a point that you have a very high revenue. you will always be scraping the bottom of the barrel.

robocraft penalizes you for experimenting with new parts you may or maynot like with ridiculously low sellback values and high costs

as a player who has been playing since 2014 I have ludicrus amounts of everything so this doesnt effect me very much.

I can gaurantee you , if i was a player trying to level up in the economy we have now i wouldve long moved on to something else.
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but if you can look past the ♥♥♥♥♥♥ economy and grind through , you find underlayers of ♥♥♥♥♥♥♥♥ the great building aspect of this game , truely your mind is the limit to the types of machines you can make , its the soul reason i have even lasted this long in this game. I love that about robocraft.
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if youre looking for a good machine building MOBA game check out Crossout/galactic junk/terratech. 3 games that are shaping up rather nicely and are alot more transparent and reasonable about the devolopment of the games and the choices they make.
Αναρτήθηκε 6 Αυγούστου 2016. Τελευταία επεξεργασία 6 Αυγούστου 2016.
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127.3 ώρες συνολικά (121.9 ώρες όταν γράφτηκε)
very very very poor release date choice caused this game to die on release.

its a great game. its just too many people compared it to overwatch when its nothing like it. blame youtubers.

very charming with alot of replayablity in changing up your playstyle and unlocking new skills and characters

maybe we'll see it make a come back.
Αναρτήθηκε 2 Αυγούστου 2016.
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51.1 ώρες συνολικά (40.7 ώρες όταν γράφτηκε)
WORDS TO THE DEVS.
PVE gametype!
-add a co-op survival wave mode!
-endlessly defending against horde's of demons for a high score with your friends or alone.
-I feel that this actually would do better then PVP
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TLDR REVIEW.
-gameplay: 8/10
-soundtrack: 7/10
-multiplayer:7/10
-overal: 8/10 worth a buy a steal onsale if you like fps's

-DOOM was an absolute pure joy to play! As someone who loved classic style shooters this game pays it good homage.
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REVIEW

-GAMEPLAY (as played on Ultra Violance/Hard)

-THE GOOD
1.DOOM runs buttery smooth on PC. Doomguy runs just as buttery smooth as the game itself. the game is extremely fast and mobile all the time and any fan of the orginal doom would agree.

2.The game is even full of upgrades that quicken and speed up almost all the aspects of the game to make the game feel EVEN FASTER.

3. The combat system is great, no enemy feels like a bullet sponge or too weak or broken. but keep in mind I only played the game on Hard mode.

4. Every level's map is huge and full of secrets and unlockables. playing casually and hunting for secrets took me about an hour for each level. that being said the game has a satisfying amount of playtime if youre playing casually and trying to find most of the secrets and upgrades.

5.The multiplayer is surprisingly fun despite what ive heard across the internet and from friends.
the multiplayer is very fast paced and simple. shoot whatever moves thats not on your team, doing that in every gametype wins you most matches.

6.the multiplayer also has the BEST character/weapon customization I have ever seen in a FPS and I mean that whole heartedly, the cosmetic changes you can make to your character and guns are very very satisfying and fulfilling.

7.The OST of DOOM is great. they tried a change pace from original doom/brutal doom with an interestinf DnB (drum and bass) soundtrack I cant say that I love it , but I cant say that I dislike it. It gets me moving and it fits the scene of the game. It makes you want to go on a neverending murder spree as a doom soundtrack should.
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-THE BAD

most of the things i mention here are only minor isssues I had with the game

1.In the campaign weapon upgrades are specifically tailored for every guns alt fire. I found this to be an issue because alot of times I found the Alt fire for most weapons to be really good already (on hard) without much need to upgrade them , Ive only upgraded certain weapons alts because they significantly make already good alts EVEN BETTER.
the Super shotgun is the only weapon in the game where you can upgrade the core ability of the gun because there are no mods for it.
this aspect honestly shouldve been given to all weapons!
the starting pistol would do so much better if it had better fireate. or if the rocket launcher had less self damage.
core upgrades to guns would have been better imo then only having upgrades that make alt fire's more usefull then they already are.

2.multiplayer is good but it couldve been so much better. multiplayer completely rebalances weapons to be compatible to be equipable in player made classes. at first i really didnt like the idea of it but overtime it grew on me. tho I know Doom vets were likely expecting Arena focused combat where you have to pick up guns around the map and make do with what you have. this is why I feel that they shouldve added a free for all arena style gametype where everyone starts with pistols and have to make use of there suroundings and learning weapon spawn points and choke points.

3.Multiplayer is also hindered due to the "become the demon" aspect of it. becoming the demon is a major game changer like becoming the big daddy in boishock multiplayer OR if there was only 1 spawnable titan in Titanfall. Demons in multiplayer were designed to be curbstompingly strong, the Demon can easily change the tide of battle but thats not the core issue, the issue is that most if not all (I havent played all the gametypes) have the Demon in it.
this is annoying because sometimes I just wanna play barebones TDM or freefor all without any gimicks giving the enemy team/my team an advantage.

overal it was a pretty dope game.
Αναρτήθηκε 25 Ιουνίου 2016. Τελευταία επεξεργασία 25 Ιουνίου 2016.
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12.7 ώρες συνολικά (5.5 ώρες όταν γράφτηκε)
THIS GAME , THIS GAME RIGHT HERE , AMAZING, 9/10 overall rating. i'd easily pay 15 bucks for this game , and 30 (or more depending on how much content it would have ) for a good continuation of this game if it ever comes out!

-Graphics: 9/10 the art style is really easy on the eyes. you can easily sit down for hours playing it , its not like some gritty boring realistic game trying to overwhelm me with next gen details and complex textures. SIMPLE. CUTE. COOL

- Gameplay- this game is best discribed as.... cave story from a top down perspective mixed with third person shooter elements? its very easy to pick up and has realistic undertones to the gameplay style. you can only hold 2 weapons , a pocket full of grenades and you have a recovering shield. weapons can be swapped out from pick ups around the map and dead enemies. its really easy to kill things , and its really easy to die if youre not on your toes. you can sprint around your enemies, melee and dash to escape bad situations for aslong as you have stamina to do so , which regenerates over time. there are 6 characters to (easily) unlock that spice up both game modes (endless and adventure) along with a TON of unlockables that will have you backtracking through levels the majority of time while effortlessly unlocking all the characters along the way. SUPER FUN WITH MILDLY REALISTIC FEATURES MAKES IT LESS OF A TOTAL RUN AND GUN 100% OF THE TIME.

-Audio: the sounds in this game are charming , simple and pleasing like everything else, the soundtrack is just the same aswell , 8bit tunes, tracks i totally remember humming as i blasted my way through the levels. totally worth searching up and downloading if youre into videogameOST's!

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What I disliked

keep in mind i understand its a free to play. i just say these things for future reference if the Devs ever decide to drop a continuation of the game!
-no online co-op: i played the game locally with a few friends but still online co-op would be great (its still realy fun solo aswell but not nearly as fun with a friend)

friendly fire on or off: friendly fire is always on so you can kill your teammates mistakenly(or on purpose) alot. it wouldve been nice to have option to turn it off.

PVP: PVP for ♥♥♥♥♥ and giggles? while some of the characters would be a bit unbalanced against others , it would be cool to face off in arena of sorts and maybe play as enemy characters in a senseless battle royale!

- not enough levels and bosses! there are 5 worlds each with ( i think) 2 levels. there is only one boss , the final boss. it wouldve been nice to see more but yea , its a free to play that prolly didnt have that much of budget to work with.

overall the only real issue is that there is no online co-op , more levels wouldve been nice but the game has really good replay value and the endless mode makes it even more enjoyable.
Αναρτήθηκε 10 Δεκεμβρίου 2015.
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63.1 ώρες συνολικά (58.5 ώρες όταν γράφτηκε)
overal rating and statement. 7.5/10
its an easily enoyable game , with explosions, bad ass car battles ,and fun hand to hand combat to make you feel like a boss. if you decide to buy it , beat the the campaign before you get involved in any side work missions and what not. beating it will throw you right back into your save file for you to do whatever you didnt do , i think they intended for most of the stuff to be unlocked post campaign completion.

pros.
1.vast open environment
2.An extreme amount of unlockables and collectables too hunt for
3.Easy pick up and play gameplay and fight style thats not TOO easy (press X to attack, Y to counter, A to do a cool thing)
3. Great vehicle customization

Cons
1.Repetitive , can get boring trying too do all the side missions and camps and what not after awhile
2.Not enough variety in the magnum opus's body type: i found myself driving everything but the magnum opus whenever i could. all of the magnum opus's bodies were hot rod based. it'd be nice to choose between vastly different body types , like a van, truck, car, hell , even a coupe wouldve been cool. but this is a really trivial con.
3. unlock extra upgrades before unlocking story mode upgrades. if your a completionist and you 100% areas as you go along instead of coming back end game you'll find yourself getting the master unlocks before the scripted ones.
4. spoiler! you dont get the V8 engine until basically end of the game.
5. the dead ,brown and beige wasteland can get boringly repetitive to look at after awhile.
6. pure ambiance sound track: the majority of the sound track is ambiance, i wish the wasteland had a theme song of some sort , something calming and dead like to match the environment to keep me humming as i drive around.

most of these cons are minor issues I personally had but it didnt tarnish my experience that much.
Αναρτήθηκε 10 Νοεμβρίου 2015.
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