2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 33.7 hrs on record (12.1 hrs at review time)
Posted: 20 Jan, 2022 @ 2:56am
Updated: 4 Dec, 2023 @ 4:30pm

Early Access Review
Tested again whit the next patch. im impressed that the game gets a patch now and then but this is a game that shoud be given up on. it was bad and it is still bad. Biggest problem is the path finding\ ai and there is tons of other bugs that been in the game in a long time. wish i didnt buy it but its now kinda fun to drop in after each patch and play it out just to se how small and little the patches bring to the table. its most likly just done in a weekend when the dev suddenly got the energy to play Dev when in realythy the game is now outside his skill set. ,much like my english typing skills. lots of error and badly formulated sentences


Testet again whit the 0.10 and i must say its amazing to se the development and the path finding get wose and worse. its clearly the developers of this game have big problems figuring out the patfinding. its was bad now it is at the point of unplayable. same as before realy but worse. wery!! bad pathfindinglot of bugsmost is not god yetthe sounds and the grafics works good.this game is bare bones. buy it if you whanna help bug hunting and testing. as for a game there is not much getting out of this before 4-10 years as the development seems pretty slowon the risk of abondanware i think its around 35% chance in 2 years time as they realy struggle whit the path fining ai , but i have high hope it can be good in the future . the idea of the game is greattest of path finding on experimental branch update;the path finding is even worse that the worset i coud imagine before. npc just stand and turn around and around in an everlasting loop. spechaly if carrying somone. i commend the dev tryed to puch a patch but lets face it. this developer dont understand pathfinding ai , sadly making xperimental branch altsho unplayableA new patch! i will test it out but im having problems whit the ai soldiers getting stuck so fast i cant realy test so much. they get stuck in object or just go around and around having a dance. maby some kind of religius dance to keep the stress down but i wish atleast it woud stop at some point. i feel the car movments are improved. il try to get past the 10 min gameplay before a ai path bug stops the save but its hard.on experimental there is now fog of war. i cannot understand why add more stuff before fixing the things that is utterly broken. im looking forward to se how many bugs fog of war will add. looking at the history each addon makes more bugs than its worth, but it is a little fun to se how the bug loks like. as a game its still unplayable

For an added super annoying bug / feature the incapable development team have added now is a steady flow of missions making it impossible to press\send a car back to hq. the missions generated can be 100 of mission its just flowing out. so you have to press ignore ignore ignor many many times to make it so the mission window dont cover the send back to hq . this game never stops to amaze me how bad its possible to make a 'game ' but at the same time its fun to play a bit just to se how much worse it gets year by year


TESTED NEW PATCH 0.12:

sadly i didnt manage to test the new stuff due to stuck cars \ bad pathfinding and generaly a horrible pathfinding system. il try again later and update thes but the game is so buggy it takes time to test the simplest things.

The game is broken but there are good parts. the good is that once each 2-3 years there is a minor update that sadly fixses nothing but we can hope.

not much works. there are some improvments that you can pick starting and how much bonus points you get but that dosnt hide that the game plays horrible , the bugs are plenty and the pathfinding is wery bad.

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