3 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 199.0 hrs on record (104.7 hrs at review time)
Posted: 8 May, 2018 @ 12:24pm

Being a kickstarter of the game and having at present around 80 hours in the story alone I feel I can give a decent review of the game.

First off I want to address the aspect that almost made me delete the game from the start and that is the addition of "They" as a pronoun. I myself am a firm believer in biology and feel this sort of addition is an insult to the human race as a species. That said I don't want gender politics or real world politics in my games as I am playing them as a break from the reality of the world today. I hate that game companies are bowing to social justice BS. There was no "They" pronoun in the original Battletech why did they have to put it in this game?

Story wise the game plays on a cliche of a throne being usurped by an uncle at gun point and you being a Mercenary given a job to take it back for the rightful owner. Nothing special, has a few good moments and some bad ones. It has one really good thing it has going for it and that is the time it is based in the Battletech lore which is 3025 before the clan era that ruined even the tabletop version.

The soundtrack is actually one of the better aspects of the game, I do believe it faails in a few areas when it comes to instruments but it still has that tension building feel and is rather well done by the composer. The ingame sounds are ok, they aren't really great but they are ok. I do wish it had more voice acting at least for the story as it might have made a difference when having to read most of it.

Visually the game is a bit dated and sadly it was made on Unity, but it is pretty good even when zoomed you get some decent visual effects. The way in which the cutscenes were made in the "comicbook" style isn't my favorite, actually turns me off a bit, then again I know the game was made on a budget. The special effects are decent like when you blow off a mech's arm or knock them down, and the weapon's fire is satisfing.

Overall I find the game enjoyable to play, even the management aspects, though I do wish I could field more than a lance of mechs but that decision was made for time constraints as the battles with just one lance can last over an hour a piece and the developers didn't want to make them last any longer for the player. I do find the game in some aspects repetitive but there is a great satisfaction when you finish a particualr job and get paid and pick your salvage and you get the last piece to a better mech, it almost makes your day sometimes.
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