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Lord Of War の最近のレビュー

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13 人がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
総プレイ時間:34.5時間 (レビュー投稿時点:32.2時間)
You like racing? Motorbikes? Hitting, shooting, exploding people? Road Redemption delivers these and more!

Imagine yourself driving against sun at very high speed, raising a shovel, long and rusty one, successfully hitting another racer at your left, when a bunch of armoured riders appear at your left and shoot you to death!

Next time you collect colts, semi-automatic guns, C4 and grenade launchers – and use every single bullet, because the racing-track – is happening on the roofs' tops, making aiming difficult. There's plenty of sharp turns and deadly emptiness below where you fall frequently.

Change a scenery – and you're crossing snow, trying to catch up a single target, a boss, one of three kinds. The only way to catch up with them - is to waste your precious ammo you saved earlier to kill spawned riders, because that will give you nitro, replenish health and dosh.

The biggest pluses account for:
1) weapons selection and upgrades: sticks and bats, guns and pistols, C4 and explosions plus their variations.

2) different characters with unique limits and settings. One has infinite nitro and loses HP when doesn't use it, another can't use guns, the third only attacks to the ride side. Welcome to re-playability!

3) randomized tasks order. It's literally a lottery. You can receive jobs like “eliminate 5-7 enemies” 3-4 times in a row, and then get “take down a boss”, by which moment your ammo might get empty.

4) and of course... soundtrack! Heavy enough to be Hard Rock, yet soft for being Metal Score. Occasionally it mixes with electronic samples which are also catchy.

The biggest minuses go for:
1) minimal environment destruction. You cannot drive through piles of cars' tyres, telegraph poles will crush you and buildings, their walls and fences don't even scratch, So stick to the road.

2) There are 10+ racing tracks, however, they are very similar and repeat themselves. Fair enough, since the action – the main battle! - is happening on the road, not around it. Nevertheless, I would classify the tracks into three types: roads, rooftops and the final rainbow track, with its amazing tune.

3) boss fights are stupidly simple. They only punch you or kick. You can easily attach a bomb to them or shoot from a distance.

Worth playing? Sure!
投稿日 2018年8月26日.
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7 人がこのレビューが参考になったと投票しました
総プレイ時間:36.2時間 (レビュー投稿時点:28.8時間)
ibb & obb can offer:

1) 15 usual levels plus 8 hidden, secret levels; those regular levels will gradually increase in length, difficulty, number of enemies and score;

2) co-op mode as well as solo play-through; solo mode significantly toughens the game, because you will have to control two characters by yourself, meaning while Ibb (say, your left hand) jumps and runs away from a bunch of blackened hedgehogs, Obb (now your right hand) is rushing away and breaks down the same hedgehogs from another side of the surface. Either is upside down, that again, adds more challenge.

Solo gaming is still possible, but it might take a player slightly longer to reach the end of a level.
Oh, and there's an achievement, where you get to control THREE characters. Carry them through the traps, hedgehogs and puzzles, that's a sweet challenging goal.

3) As for the enemies... they can crawl, fly and dive, jump and chase you. Not to mention that they vary in sizes too.

4) Puzzles. A player will encounter them in quite places and during pursuits. Precision timings and coordination is the key to proceed. Clear instruction and trust is a must. Of course you may always play a silly sausage and push your friend off a cliff and hear him yelling at you. ;)

Puzzles include – flying and movin[g platforms, inertia passing areas, colour restricted barriers that only one of the players can walk in, bubbles (!) reverse gravity and infinite falling from down to up.

Worth playing and challenging yourself and your friend!
投稿日 2018年5月18日. 最終更新日 2018年5月18日
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9 人がこのレビューが参考になったと投票しました
総プレイ時間:42.7時間 (レビュー投稿時点:35.6時間)
Buy, install and play “Slain!” if you get high on:

1) Metal, since the OST is just Metal, damn groovy and distracting – it will literally headbang you!

2) Pixel graphic and astoundingly obscure landscapes, including (but not limited to!) howling forests with burning wolves' statues, misty undergrounds with blood soaking cobwebs, stupidly brief frozen city and more and so on.

3) Traps, they are everywhere! Behind you, in front of you, under and above.... You touch a shining flower – you die. You yawn and fell off from a stone brick – you die. An enemy scratch and push you backward – you die. Fireballs. Iceballs. Spikes. Crashing presses. You die, you die, you die!

4) Bosses. To my huge surprise they are ridiculously easy to defeat. You might spend 5-10minutes extra if you hunt the “no injury+no mana+no death” achievement (in one run? yeah, right!), but those giant beasties just look brutal and lethal.

5) You're after those achievements!, aren't you? 90% of them are simple and won't challenge a player, however, be ready to sweat and learn new swearings, as a few monsters will significantly shatter your nerves.

6) A hidden item. There's one. Search walls, tunnels and caves, until you find 5 broken pieces and survive ambushes which come after.

p.s. highly recommend to purchase the DLC, because its songs are a lot better quality comparing to the ones in the game.
投稿日 2018年5月7日.
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4 人がこのレビューが参考になったと投票しました
総プレイ時間:70.8時間 (レビュー投稿時点:23.9時間)
Even though Insane 2 is a racing game, “a race mode” is the last you want to re-play.

Generally your car is indestructible, gets unlimited nitro for no reasons, with you being able to outdrive the opponents even with the basic chosen wheels. Most of those race tracks are doable at the first try.

Thanks to the Elder Gods, a “casual race mode” is the only major drawback.

There is ““Capture the Flag”, where you may kiss enemy's back and escape with its flag, hoping you won't flip over (but you'll a lot!)

Then, interesting ““Pursuit” race, where you have to accumulate score by remaining under the helicopter.

Challenging “Pick Up” mode, where the victory is obtained by collecting dropped boxes, varying in score value. Everyone dashes to different targets making it impossible to predict whether you'll be lucky to get one.

Moreover, dramatic ““Knock Out” race“, where remaining first is a must condition.
AND few other racing modes with similar disciplines.

HUGE pros go to:
    1. big racing areas, 2. nice instrumental rock score, 3. juicy graphics,4. individual weather and map conditions,5. and of course for variety of races.

MINOR cons account for :
    1. medieval physics,2. seriously limited destruction of surroundings,3. immortal rhino which you cannot drive over!

p.s. try to climb a 90* canyon wall because you can!
投稿日 2017年12月26日. 最終更新日 2018年1月3日
このレビューは参考になりましたか? はい いいえ 面白い アワード
2 人がこのレビューが参考になったと投票しました
総プレイ時間:42.5時間
Questionable Existence

Phase 1
My primary goal included the plan,
Back then classified as "hard to be done",
Not only were trapped we without the daylight,
Resources and staff we challenged to find,
Since everyone's faith had been gone for days,
My team should not bear any further delays.

It hasn’t been long, but it feels like forever,
The kingdom of Asgore seems finishes never,
Its boundaries are locked within human obstruction,
I aimed to bypass it with my own reconstruction,
Hopes and ambition - these hazed my attention,
I rooted for science and a lucky occasion.

Phase 2
I've done a miscount that's late to correct,
A small deflection I should not neglect,
The outcome turned out to be unexpected,
The very existence of mine is no longer detected,
Surrounding is black, I've lost all of my words,
There is no leap back, I’m trapped between Worlds.

Through the wall of ignorance I monitor them,
Possessing the data I cannot transfer,
Unable to act and impotent to scream,
I wish it was just a horrible dream.

Phase 3
I’m gloomily floating through the tunnel of ions,
Indifferently noting the cycle of aeons,
Particles whirl forming a nucleon core,
Why would I be bothered? It matters no more,
The halo is shaped by strong gravitation,
I rush to explore such an odd denotation,
Pulsar above derives from horizon,
Beyond its grid I shall be baptized in!

It has been too long, but I have returned,
I’m puzzled as no one seems even concerned,
My team's disappeared and so has my Lab,
I see someone hasn't finished a nap,
It's hard to accept my life's been cut short,
Forgive me, my child, I need your support.

Phase 4
It feels kinda weird inside of my head,
My brain builds an image of someone who's dead,
Oh my, now I hear the voice familiar to me,
Sans, pay attention, you can set me free.
投稿日 2017年2月16日. 最終更新日 2023年10月28日
このレビューは参考になりましたか? はい いいえ 面白い アワード
4 人がこのレビューが参考になったと投票しました
総プレイ時間:461.7時間 (レビュー投稿時点:264.9時間)
The game has been entertaining me ever since its first release. Its gameplay challenges you to employ various attacks or/and defences, just to make sure that your lovely villagers can peacefully gather berries or fish.
Though I prefer the traditional walkthrough (build a base, your army, crash the enemies), the most exciting missions were the relics capture, Wonder destructions and sweet wiping former allies who became traitors.
Play it. AoE2 has survived its own age and now taking over ours. Its recent DLC are the best proof of it.
投稿日 2017年2月16日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
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