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Alright I will look into increasing the volume of the breathing as the stamina reaches critically low levels to begin with.
What's IIRC by the way? :)
"As for the indication, is it difficult to determine precisely or at all?" Precisely. There are occasions where the blue indicator would be out of your vision, and you rely on tactile feedback, which IIRC, doesn't indicate when you move away from the sweet spot.
"Is the "breathing" cue not loud enough or maybe it's not made clear enough that it's the breathing that actually hints at your stamina level?" Yes, for me it's too quiet. It's clear that it is following your stamina, but unfortunately it isn't clear as to when that runs out based on the available cue. I do like that it's linked to breathing though, it doesn't break immersion.
just to make sure the point is clear, climbing faster will cause stamina to be consumed just a fast as if you would climb up slowly since consumption is influenced by climbing speed.
As for the indication, is it difficult to determine precisely or at all?
Is the "breathing" cue not loud enough or maybe it's not made clear enough that it's the breathing that actually hints at your stamina level?
As a player, when I attempt to place my hand against a surface, the blue 'interaction highlight' isn't consistent.
I'm using a Vive (if that makes a difference), when you attempt to interact with some surfaces, your hand appears inside the surface when it turns blue. This can make interacting with climbing surfaces work against your instincts. You find yourself having to look at your hand in order to find out where that sweet spot is. If you're rushing, with the recent stamina changes, you have to, it makes things difficult. You occasionally miss gripping and fall.
however even if you hang on a wall without moving there's still a base cost.
Also I believe it's possible to get onto almost any pipe, or at least to those that play a role as part of a possible "solution" to a room.
We really want to be careful with stamina since we do not want it to feel too restrictive on the one hand yet it can become overpowered if not properly contained.
I'm not sure if I correctly understood what you mean by
"This is made worse by some of the surfaces 'grip zone' (when your hand turns blue) being 'within' the surfaces"
Thanks for replying and you're most welcome for the feedback. Please let me know if I helped, or if I can be of any more use.