No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 33.5 hrs on record (0.5 hrs at review time)
Posted: 7 Aug, 2019 @ 9:21pm
Updated: 7 Aug, 2019 @ 11:20pm

This review will be covering everything about this game and will be comparing it to the original One Finger Death Punch. Just a before note, I have over 100 hours in OFDP and have completed every single achievement besides the mastery point achievements. I absolutely adore OFDP, however I find OFDP to be quite a different game and I'll explain why.

Changes to the game positive/negative:

The Positive:
New throwable mechanics
You can dodge throwables that will hit the enemy behind you. You can deflect throwables that will hit the enemy in front of you. And there are the throwables that just fly on the ground. Very great change to the game, it makes things more interesting and it forces me to pay attention more.

New levels, new skills
Having new skills to OFDP 2 is a great way to make the experience different. I'm loving every second of them. The levels are great as always.

Its one finger death punch
Awesome game. Always will be.
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Negative:

Guns
Alright alright now before anyone tells me that guns are in kung fu movies... yes you are right but 99 times out of 100 the protagonist never wields guns himself. I think that enemies holding guns is great, especially since the game takes place in modern society whereas OFDP was in old china, nevertheless I think the game would feel more fun if the protagonist never wielded firearms.

Animation

This is purely personal preference that I think many people would disagree with, but I heavily prefer the 2 frame animations from the original to the fluid animations of OFDP 2. The 2 frame animations made the moves feel and look extremely fast even if the speed of the enemies are slow. The newer fluid animations look better visually but they do not feel nearly as fast, so I guess it's less exciting and satisfying.

Soundtrack
Half of the soundtrack doesn't have any Chinese/martial arts atmosphere to it. The soundtrack of the last game set the atmosphere almost perfectly, but this soundtrack for the most part just sounds like plain dubstep. Luckily I have the option to turn it off and play my own music over it.

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All in all, a very satisfying sequel indeed although there are the aforementioned issues. I'm glad this Silver Dollar was able to make a second one so i can continue perfecting each level.
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