2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.1 hrs on record
Posted: 14 Mar, 2021 @ 1:44am
Updated: 14 Mar, 2021 @ 1:47am

Despite the poor comments, the game is still very potential. The game has a very good idea and framework. The only bad thing is the operation of the game. It's so bad that I almost have no way to play this game.
The following gives some suggestions in the game development. if you do these well, I will change the comment to praise.

Suggestions:

-For the spacecraft control system, add a heading indicator to display the current direction and speed of the spacecraft, and display the navigation information should be on the side of the spacecraft instead of the menu bar on the left side of the screen.
-The judgment of the landing of the spacecraft can be a little less strict. In the early stage, the spacecraft can not use RCS to collapse the ship, and mining is too difficult.
-The attitude stabilization system can be added, otherwise players can hardly reduce the angular velocity to zero.

As long as these points are done well, the playability of the game will be greatly improved. Many systems of the game can refer to Δ V: rings of Saturn.



游戏虽然没有汉化,但是本身英语难度并不大,接触非汉化游戏比较多的玩家还是可以直接看懂的。
尽管给了差评,但这款游戏仍然是非常具有潜力的,游戏有着非常优秀的想法和框架,唯一做的不好的地方就是游戏的操作手感,甚至操作手感已经到了几乎没法玩的程度了。
以下给出一些游戏开发中的建议,如果做好了这些,必定修改为好评。

建议:

-对于飞船操控系统添加一个航向指示器,用于显示当前飞船航行的方向和速度,将航行信息显示在飞船的边上,而不是屏幕左侧的菜单栏中。
-飞船着陆的判定可以稍微再松一点,前期飞船还不能用rcs来进行倒船的时候挖矿难度过高。
-可以加入一下姿态稳定系统,不然几乎无法将角速度降为0。

只要做好了这些,游戏的可玩性就会大大提高。游戏的很多系统可以适当参考《ΔV: Rings of Saturn》。
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