No one has rated this review as helpful yet
Recommended
0.8 hrs last two weeks / 251.9 hrs on record (23.6 hrs at review time)
Posted: 27 Dec, 2018 @ 8:06am
Updated: 7 Dec, 2021 @ 3:59am

+ Brutal, intense modern firefights punctuated (in some cases, quite literally) with expertly crafted and ear-shattering sound design. When RPG is fired straight at you, you'll hear it. Like, really, really hear it.

+ Accompanied with visual overhauls that really outshine the Source original.

+ Gameplay loop is really addictive, and the difficulty isn't as harsh as Tarkov or Squad but isn't too casual like CoD of Battlefield. Honestly, the perfect combo imho.

+ TTK generally feels realistic and mostly fair: you shoot a dude with a gun, he's gonna drop in a couple of shots.

+ A good selection of modes to play, from the PVE challenges of Co-op to the more sweaty PVP modes. Lots of fun all around

- Even a couple years after the launch of the game, there are some unoptimized aspects of the game, and reports about the game running not as well for lower spec-ed machines should not be ignored. Graphics look pretty but in a competitive environment you're better off setting everything to low.

- NWI has a weird track record with the aesthetics of its purchasable clothing/outfits. On one hand, it is a video game and I feel that people exaggerate a lot of their negative feelings towards certain outfits in the name of "muh immursion", but there are others that straight up don't make any sense (thank god the ushanka one didn't get added tho lol).



Overall, if you loved the original Source game and if you can afford to run it, this is a very competent and well-thought-out sequel to the original.

Also, when you play coop, you can yell at your enemies and they'll yell back at you. It's hilarious.
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