1 person found this review helpful
Recommended
0.0 hrs last two weeks / 49.5 hrs on record (31.9 hrs at review time)
Posted: 2 Jul, 2020 @ 4:35pm

The game was very good, with a clear gameplay and quite intuitive keyboard layout, even tho I had to change Guard (block attacks) to lateral mouse button, which was at left Alt instead. The game is very deep in lore and interesting, and if you know someone else who played it you can keep quite a time speaking about it and making out stories or hypothesis.

There's one big problem tho, I had bought this game for 2 persons, as well as for me, we were all interested in the game but we also really wanted to play together, as it looked like a real fun souls-like but with co-op! For some reason, the game doesn't let me connect to no one in the world at all, even tho I followed all sorts of tips and helps for people that already had this issue and didn't work at all.

I did contact customer support twice, and very kind people replied to my e-mail within a couple of days and started trying to help me out. Shame was there was no solution to my problem at all, or so they thought.

The solution was to use a bridge program to connect a direct tunnel between computers, with an application for example called "Hamachi" that allows two computers to connect. That way, and if both have strong connection, you are allowed to play together with another person.

The other issue was the design of the multiplayer itself. You send a distress signal, and tell your buddy to search for a stress signal set with the same password he has set, and within the same network options set. After a roughly 15 seconds, the system finds the distress signal, loading screen, and join my game. Great, we're together, and we can play.

When you're with another player, you can't access mistles, the checkpoints. You can't manage your storage, level up, or even rest if there's another player in the game. To do so, the other player would have to leave (another loading screen) and then join after you've done your business (yet another loading screen). You can still active new Mistles nonetheless. Also, if your buddy dies while fighting, he will be disconnected from the game. 2 more loading screens for him to join again. And, if I die, the one hosting, he's kicked from the game, and has to do the whole process again.

Also, there are some areas where you can't send a distress signal, like while fighting or in a final boss area. Sometimes, randomly, the game doesn't let you send a distress signal, apparently for no reason at all, but lets you after a good while (last time, 45 mns).

Overall the game is very great, very inmersive and fun to play, but if you're planning to buy it just to play with someone else, think twice about it. If you do anyways buy it and try and have trouble, asking customer support is a good idea.
Was this review helpful? Yes No Funny Award