3 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.2 hrs on record (0.7 hrs at review time)
Posted: 21 Jan, 2015 @ 8:32pm

I'd have to say, my initial playthrough was similarly ruined by a drop of framerate another customer was mentioning. As soon as I opened the game, the lag intantly hit. My cursor had atleast a fourth of a second delay on the basic 720p settings, and you don't even want to hear how bad it is as the resolution was raised. It was sad to force myself into going to the lowest possible setting to actually have on-command instantaneous response because in this game, aiming is a vital utility to have.
I have the requirements (surpass them quite a bit actually). It would be nice if this was fixed, because a laggy game is not worth 5 dollars (which is the only reason I'm giving this a negative). I've played Unity engine games before, and that seems to be a recurring problem with the program. Maybe something in the script could be affecting the framerate.
Now, on the other hand, the story and setup of the game are enticing and neat. The music is something that many people can "rave" to, and the environments I've played through express a deeper meaning that I intend to explore in time. Until the game is revamped, I'd rather not force myself to play on a low quality setting. I want to fully experience this exciting game in the best quality possible. :)
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