31 people found this review helpful
3 people found this review funny
Recommended
0.2 hrs last two weeks / 6,374.8 hrs on record (2,068.9 hrs at review time)
Posted: 29 Nov, 2017 @ 2:00am
Updated: 29 Nov, 2017 @ 2:08am

So, after over 1200 hrs of playtime, it seems to be appropriate time for the review.

5 Most notable features:

1. Four classes; rifleman, engineer, medic and sniper with their class specific abilities you can find more info about from Internet.
2. Three in game currencies; warface dollars (in game money), crown points (will tell you later), and kredits (real world money).
3. A dosen gamemodes every first person shooter game has, for example; plant the bomb, team death-match and the newest addition, battle royale mode.
4. Weapons (primary, secondary and melee) with attachements and armor gear for your character.
5. Maintenance system for weapons and armor, repaired with warface dollars.

For new players, the honest recommendations:

- It's free, you don't have to pay to play the game but you won't either get access to all content available in the game. These things can range from "Random Kredit Box weapons" (and their achievement stripes) to "Global Operations" (DLC like events).

-It has both Versus (PvP) and Coopperative (PvAI) modes. Versus mode includes quickplay, ranked mode, and custom games. Co op mode also has longer missions called Spec ops which are more story driven experience rather than fast paced, straightforward coop missions.

- It has good ESports potential with all the allowed weapons and armor avalable for every player in Tournament server, which makes the competitive play fair and balanced.

- It has a progression system for player, known as "vendor" system and generic "rank" (not to be confused with ranked-versus mode). Vendors include unlockable weapons, armor pieces, and attachements, which of all you can unlock by just playing the game.

- Runs on Cryengine 3 with DirectX 9.0c, meaning the optimization and graphics are very good, but also support for older hardware and laptops. Some AMD (GPU) users are rumoured to encounter freezes in game but I cannot confirm that as Nvidia user, go ahead and give a shot.

Then the critique:

- The game is indeed P2W because most random kredit box weapons are statistically better than free ones, with the exception of SAI GRY AR-15 assault rifle. There are "crown weapons" that are better versions of kredit box weapons, but they cost rare ingame currency known as "crowns" that can only be earned from coop mode. They are rentable meaning that once they expire, you have to buy them again.

- Random kredit boxes are loot boxes that contain timed weapons, xp, progression boosters, and ultimately the main prize; a kredit box weapon that is generally better than any other free weapon. However, the odds to get the main prize permanently is super small 1%, and 0.1% for golden variant some weapons might have! As the boxes' name tells you, you have to buy the boxes to have a slight chance to get the main prize, which is GAMBLING in its purest. Fortunately boxes with golden variants will grant you the gold version once you have bought 1000 pcs of that particular box! Unfortunately this golden gun has cost you over 500€ if dropped from the 1000th box...

- Inaccurate in-game statistics for weapons, attachements, armors, ect.
The in-game stats don't represent the real performance of most guns for example there's no accurate values for recoil, reload speed, weapon swapping speed, min/max spread, damage drop, minimum damage, pellet count (shotguns), random box odds, or repair costs. Also some attachements have "hidden" stats such SIG Sauer P266C's "Custom Pistol Silencer" (that reduces the nowhere mentioned damage drop by 50%) or "Advanced SMG Scope" from rare vendor attachement category (that reduces the nowhere mentioned min/max spread of smg by 20% while aiming).
Some community members have hacked into the game files to find us gamers the real stats for each of weapons, which are available for readers in the community maintained wiki of Warface.

- Cheaters
The game uses the CIS side publisher, Mail.RU's private anti-cheat aka MRAC which effectiveness is unknown since possibly banned cheaters are cencored for the sake of their privacy. If someone cheats, he/she almost certainly won't get banned immediately from the game but the players are forced to report the cheater via in game report tool (which effectiveness is questionable at least), or by submitting a ticket on publisher's support-page with proper proof (a dosen screenshots or a video).

- Repair costs
There are still weapons and armor that are too expensive to be used by free2play players; every profit they make will drain to gear maintenance, which forces them to buy progression boosters only available via kredits.

- Lack of regional servers
Players who connect from the other side of the globe to EU server will make the matches go nuts due to unnecessary complexity of lag compensation and hit registeration calculations to also favor laggers. In worst cases, players teleport all over the place, and back to where they stood, or tank point-plank shotgun blast without showing any hit markers.

- Bugs which still haven't been fixed, yet being reported. The Steam version of the game which is basically EU/NA server, is very buggy due to the previous publisher's (Crytek Frankfurt) changes in the client compared to RU server which is apparently Crytek Kiev's main development/test platform with numerous PTSes available for russian players. Possible reason for this propably is because the debugging/bug tracking being also done with RU version despite bugs existing only within EU/NA server client.
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Developer response:
Runabel  [developer] Posted: 29 Nov, 2017 @ 4:17am
Dear cryprotree, thank you so much for such a profound, well-thought and logically structured review. That is one of the most comprehensive comments I've ever seen. I am happy you like the game. As for the flaws indicated, first, I would like to inform you that the shop system will be gradually modified in response to the players' requests. I hope, you'll find the changes satisfying.
Second, cheaters are not tolerated. We prompt you to report the players you suspect of cheating. We try to update MRAC as frequently as possible.
Third, the repair costs will be reduced in the upcoming update.
Fourth, we would be grateful if you reported any bugs you notice. The information will be passed to the developers so they could deal with them. The same goes with the inaccurate game stats.
Finally, I would like to ask you to write a few lines about the new game mode Battle Royale. A response from such a dedicated and sensible player would be extremely valuable for us. Thank you in advance.
Hope to hear from you soon. Thanks a lot. Have a nice match!
2 Comments
Runabel 30 Nov, 2017 @ 10:20am 
Thank you so much. Really nice and interesting ideas. That gives a lot food for thought. I have passed them to the developers. Have a nice match!
cryprotree 29 Nov, 2017 @ 5:14am 
About battle royale sure!

Battle Royale matches feel too fast for warface in my opinion, compared to other pvp gamemodes.
Maps could be different because the current Mojave desert map is too flat and empty for such gamemode giving little to no cover for players. Something like city map with similar buildings and architecture of china or brazil themed coop missions would do better since the shrinking forcefield would narrow streets, avenues and other structures players would roam through while looting. Therefore map layout would dynamically change as time runs out and melee combat would become far more viable.
The supply drops are nice but only worth of the risk for players those ALREADY have a good gun because running to supply drop is often suicide. Maybe add hard sealed weapon boxes around the map that include something like random box guns with good attachements. Unlocking a box would require planting an explosive charge thus giving away the raider's location to others.