35
Produtos
analisados
129
Produtos
na conta

Análises recentes de Anyar

< 1  2  3  4 >
Exibindo entradas 21–30 de 35
Ninguém achou esta análise útil até agora
75.8 horas registradas (0.5 horas no momento da análise)
yep yeah it's pretty good
Publicada em 17 de junho de 2021. Última edição em 28 de novembro de 2021.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
33.2 horas registradas (13.8 horas no momento da análise)
Ori and the Blind Forest was a masterpiece, but this game was somehow better in nearly every way. The Will of the Wisps has much more fluid combat, and it sports a vibrant world brought to life by uniquely interesting characters, which make the first game seem almost lonely by comparison. You've got to love the Moki's innocent lines.

Some new abilities open up more movement options (though nothing can compare to Bash) and the boss fights + combat shrines are a load of fun. My integrated GPU doesn't meet the minimum system requirements, but I still throughly enjoyed the game on its lowest settings with occasional stutters.

One criticism though is that the energy-consuming combat abilities can make the boss fights too easy, like Spirit Arc + relevant shards letting me quickly mow down one of the later bosses on my first try. Most purchasable combat abilities seem irrelevant and I still end up favoring the basic combat (which is very satisfying) the most. This game definitely has a very different feel from OBF's heavier focus on platforming, not that it's lacking for it in any case.

Edit: After having played through the game on Hard, I will say that I felt as though Ori shouldn't have become a combat-focused game. Although the combat isn't bad, the game's beauty becomes incredibly distracting when you're trying to search for the location of your character, your white mouse cursor, or warnings before attacks like Shriek's directional dives. When you're playing on a difficulty where getting hit three times takes you from full health to none, the glowing, multicolored objects on screen make it very hard to keep track of important game elements. This also applies to the often blurry line between background scenery and solid platform elements - it's all a little too much sometimes.
Publicada em 30 de março de 2021. Última edição em 18 de fevereiro de 2023.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
19.6 horas registradas (8.3 horas no momento da análise)
Stunning in every aspect: music, visuals, gameplay, level design... definitely something you should experience. There are challenging levels, but nothing too frustrating. I almost never revisit singleplayer games after finishing the "campaign", but after beating this on Normal, I went and played it again on Hard, and had just as much fun.
Publicada em 3 de março de 2021. Última edição em 10 de junho de 2022.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
122.7 horas registradas (18.8 horas no momento da análise)
Awesome game. Active devs, lots of unique towers and upgrades, diverse heroes, and fun events.
Publicada em 9 de janeiro de 2021.
Você achou esta análise útil? Sim Não Engraçada Premiar
2 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
527.9 horas registradas (66.4 horas no momento da análise)
Análise de acesso antecipado
(last edited 11/2021)

Pros:
-Wide variety of legends, each with their own unique playstyle
-Lots of different and fun gamemodes, ranging from tournament to 1v1 strikeout to brawlball and more
-Variety of unique weapons
-Low system requirements

Cons:
-Occasional network issues
-Somewhat toxic community, to be expected when the game literally contains a "Salty" taunt
-Circular hit/hurtboxes LOL
-Passive players

Overall a decent game. However, many have argued that Brawlhalla is a fundamentally flawed game. As a fighting game, players have surprising mobility and get-out-of-jail free cards (you can dodge in any of eight directions at the tap of a key), making a lot of the game revolve around punishing mistakes. And that's all well and good until you're playing someone whose entire playstyle is waiting for you to attack and miss so they can punish. If someone wants to run around the map avoiding every attack, it's easy for them to do so with the abundance of mobility options.

Not a very fun game for me to play. You could argue that's because I'm bad at it, and you'd probably be right, but still. It's a quality game that makes me want to quit every time I play ranked.
Publicada em 4 de julho de 2016. Última edição em 24 de novembro de 2021.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
1 pessoa achou esta análise engraçada
51.4 horas registradas (28.1 horas no momento da análise)
Great game for spamming missiles and torpedos at circular beamers while dodging plasma and concentrated bolts of electricity, then getting backcapped by a cheap ship with 1 hp and losing the game.

Pros:
-Tiny download
-Lots of room for epic designs and strategies
-Decent amount of ship parts available
-Fight AI, and use AI
-Has tutorial
-Free
-Frequent development

Cons:
-Not a lot of options in Settings
-Tutorial is way too basic, only teaches the basics for a single aspect of the game (ship building)
-Campaign and multiplayer use the same decks
-Not that many ship parts available
-There's, like, one or two gamemodes in total
-No server filters
-Servers running old versions are mixed with updated servers
-Only available for Windows
-Slow loading (no, it's not the white screen of death, it's slow loading)
-Kinda copied off Reassembly

Good, but definitely has room for improvement and lots of content updates.
Publicada em 10 de maio de 2016. Última edição em 31 de maio de 2016.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
35.3 horas registradas (16.1 horas no momento da análise)
Finally on Steam!

Compete with fellow monkeys while still fending off intelligent plastic balls. Make your own plastic balls, coat them with ceramic, put them in a blimp, and send them to murder your fellow opponent monkey. Or you could just use a leech/Cobra to slowly drain your opponent of his/her/its health without sending a single bloon.

Fun and addicting. Doesn't lag much, even for someone with a useless computer like mine. Great gameplay, too.

Would be better if the chat options had a "Thanks!" or "Wow!"
Also needs more towers, in two days I've unlocked every single tower (not all tiers, but still).
Network needs optimization. Still a fair amount of hackers. Attrition cobra op. A few bugs.

Entertaining, but definitely has room for improvement.

Also, why's there a Trading subforum? This game has no items.
Publicada em 1 de maio de 2016. Última edição em 1 de maio de 2016.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
11.9 horas registradas (10.7 horas no momento da análise)
Try to find your way through the world's most harsh prison, which you somehow miraculously got into for suspected murder. And of course, nobody thought for a second you were innocent.

The keyboard controls are weird.
The noise detectors go off at random, short intervals, which makes the game too hard and also luck-based.
The graphics aren't especially eye-pleasing.
Publicada em 12 de março de 2016.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
12.9 horas registradas (10.9 horas no momento da análise)
Defend your mind against negative emotions, building towers mentally and using up mental resources to mentally destroy opponents.

Pros:
-Amazing graphics
-Singleplayer and multiplayer
-UNLIMITED DAMAGE UPGRADES

Cons:
-Limited variety of towers, maps, and enemies
-May suddenly lag without warning when a ton of small negative feelings come and your towers attack them, creating lots of blasts and explosions and shockwaves that may slow down the game
-Almost useless tutorial (if you call that a tutorial). In my first game, the enemies were over halfway through the path to my brain before I discovered where and how to place a turret. Basically, you have to learn most things yourself
-Too little settings/options available to change. So no keybinds to alter, effects to disable, or crosshairs to change

This game is fun when you start playing it.
Then the lack of variety makes it dull pretty soon.
Needs more towers and options!
Then again, trading cards!
Publicada em 10 de março de 2016.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
11.8 horas registradas (5.1 horas no momento da análise)
Play as humanity's last hope, a high-tech robot who can endure high falls and impacts against walls. Just don't touch water or lazers.

Fun game to play with friends.
Challenging puzzles.
10/10 would search up walkthroughs again
Publicada em 27 de fevereiro de 2016. Última edição em 1 de dezembro de 2016.
Você achou esta análise útil? Sim Não Engraçada Premiar
< 1  2  3  4 >
Exibindo entradas 21–30 de 35