No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 2.3 hrs on record
Posted: 25 May, 2024 @ 3:25pm

Early Access Review
Played on HTC Vive Pro/Index controllers/RTX2060Super

The game itself looks OK, the premise is pretty standard, you have to found out what happened, although you never really do. There really is only one type of puzzle, point the laser to active/open things. And that's not a bad thing.
The only gripe I had was with the one in the great hall with the moving platform, putting boxes on the platform and then moving it would make the boxes fall off, and you'll have to, at least I did, try to throw the boxes ontop of the platform which is very hard.

At the start it isn't really clear why they are asking 'Oculus', 'Valve Index' or 'HTC', but now I know they meant what controllers you are using, they should make that much more clear, as I was using a HTC Vive Pro headset but I was using the Valve Index controllers. So the names should have been something like 'Choose your controllers', and 'HTC' should have been 'HTC Wand'.

I'm very glad the developer finally did a VR version of their flatscreen game as the game is much more fun in VR as on flatscreen (own both).
I bought it at a sale or as part of a bundle so it was very cheap. I don't think the 9.99 euro price for it standalone is right, but if you buy it as part of a bundle. I think I paid about 2 euro's for it as I already owned the original which I also bought long time ago in a bundle, and that's certainly a great price, otherwise as a standalone I would say about 5 euro's.

Looking forward to playing their other VR games/ports.
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