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Infinity Blade
A white sword piercing an infinity symbol on a red and orange background
App Store icon
Developer(s)
Chair Entertainment
Epic Games
Publisher(s) Epic Games
Engine Unreal Engine 3
Platform(s) iOS
Release
December 9, 2010[show]
Genre(s) Fighting, action role-playing
Mode(s) Single-player, multiplayer
Infinity Blade is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King.
The game was developed by a team of twelve people, who took two months to make a playable demo and three more to finish the game. Infinity Blade was intended to demonstrate the new iOS version of the Unreal Engine, and to combine the swordplay of Karateka and Prince of Persia with the loneliness of Shadow of the Colossus. The game received four free expansions that added new equipment, endings, and game modes.
The game, along with its two sequels, was removed from the App Store on December 10, 2018 due to difficulties in updating the game for newer hardware.[1]