No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 314.2 hrs on record (19.3 hrs at review time)
Posted: 27 Jul, 2023 @ 3:58pm
Updated: 21 Nov, 2023 @ 2:12pm

Definitely one of the better gatcha games I've played.

Atmosphere/Theme
Music and theme are excellent. Story is (thusfar) well above average for a gatcha game. If you're a fan of Project Moon's prior works (Lobotomy Corporation and/or Library of Ruina), you'll definitely get something out of this game. Artwork for characters is great, and matches their theme.

Gatcha System
The actual gatcha system is generous (in comparison to its competition). There is a pity system built into the game, and additionally, certain high-rarity versions of characters can be completely earned and purchased through grinding shards (though this takes quite some time). I may be mistaken, but at this time I believe every 10 pull is guaranteed to return a version of a character, though it may be a duplicate.

Gameplay
Some boss fights and nodes can be EXTREMELY difficult if you do not bring the proper units, or if you do not pay attention to the attacks, passive and active abilities of enemies. You WILL NOT be able to easily "unga bunga" your way through the game unless you have multiple high-level, high tier characters. You will have to have some strategy. I will argue that players do require alternative versions of characters or support units to easily clear certain portions of the game - and it can be extremely difficult to do with the provided stock characters. Fortunately, by the time you reach this portion of the game, you should have enough currency to obtain several different versions of characters to make things easier.

Battlepass
Limbus Company's battle pass is almost too good to be true. If you do your dailies, you are (presently) guaranteed to complete the entire battle pass. This is ignoring the weekly and seasonal missions you will complete, effectively meaning you don't even have to do your dailies every day. The rewards are worth the cost, and the ease of obtaining them applies almost no pressure to the player. Using season 2 as an example, there are 60 levels. If I complete my dailies, I obtain 1 level. Season 2 lasts 133 days. Completely excluding weekly and seasonal missions you will complete along the way, I would only have to complete TWO levels every other day to max out the battle pass.

Issues
There's a few problems with the game. The UI outside of battle looks like a mobile game, and it functions well on a phone. That changes once you get into the battle itself. The UI is, at this point, clearly scaled for a PC monitor - and is difficult to utilize and read on a smaller phone screen.

Please let players zoom out on the mission select screen. Some chapters have 50+ levels spread all over an image, and the default zoom level makes it difficult to find the mission you're looking for.
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1 Comments
Megan 8 Oct, 2024 @ 4:17am 
Your review is lit! 🔥 It's like reading a mini novel, so much detail and passion. You're a pro at this, seriously!