12
Products
reviewed
528
Products
in account

Recent reviews by OlDerpyBasted

< 1  2 >
Showing 1-10 of 12 entries
No one has rated this review as helpful yet
23.7 hrs on record (4.8 hrs at review time)
Quick explanation for those of you that suddenly see a ton of people running this and don't know why:

This program added a feature to effectively *doubles or triple* your 'visible' FPS by using machine learning to generate 'in-between' frames from the framebuffer.

While this can improve the appearance of games that can't achieve a high framerate - it is purely cosmetic, the game logic doesn't run faster or at any higher of a tick than the 'real' framerate - and the game isn't going to suddenly be more responsive to new inputs, etc.

Before this it was mostly used to adjust scaling for 2D/sprite based games and enable clean 'even integer' resolution scaling.

Takes a little tweaking to get working - especially with the requirements of Windowed/Borderless-Windowed mode, and with the trash fire Windows 11 has become in messing with desktop composition - presenting too many conflicting options and trying to take control of vsync, adaptive framerate etc away from GPU control panels and in-game options..

At the current 6 dollar price, it comes highly recommended if you run emulators pretty regularly, or play a lot of legacy games and console ports with hard-coded 30fps/60fps caps (Dark Souls, Jet Grind Radio and various Dreamcast ports, etc).

This seems to be the best use case- though obviously you can try to use it to stretch the performance of low end hardware on modern games too.

Its been a little buggy at times, suddenly freezing on the last 'generated' frame a few cases for me, and requiring an alt-tab out to the desktop and back in to fix, I'd wager this gets better with time with all of the extra sales this is now seeing due to the frame generation features.
Posted 5 July, 2024. Last edited 5 July, 2024.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
41.2 hrs on record (38.3 hrs at review time)
Good concept and has some great moments, but ruined completely by current bugs. The fact that this is popular is just testament to there not being any good new co-op games this year. Killing Floor 3 needs to hurry up and release.

Understand this going in:

_THIS IS AN EARLY ACCESS GAME, THAT THEY DECIDED TO CALL FINISHED_
_THIS IS A GAME BY SONY - DESIGNED FOR PLAYSTATION, LAZILY PORTED TO PC AS A CASH GRAB_
_THE SPECIFICS BELOW MAY OR MAY NOT BE FIXED BY PATCHES_

------

-Broken very-laggy low-tick netcode that can't accurately keep track of all the enemies on screen or game events, especially if you're crossplayed with an average Playstation player on borrowed/shared apartment wifi. Reloads and stims that you'll see the animation complete and hear the sound effects for don't occur until seconds after they play. Random T-Posing on uplink/upload missions. Bodies that don't draw in (teammate is just a set of floating guns and a helmet). Recommend turning off crossplay at any difficulty over hard.

-Broken UX elements meant for controllers that pop up all the time, menus that stop responding and aren't designed well to begin with.

-Mouse input that randomly becomes unsynced from framerate. Expect if there is a single hitch or stutter while you're ADS - suddenly you're aiming about 3 feet behind where you were.

-Contrived mission objectives more fit for a mobile game, timed out just enough to make sure you don't grind XP too quickly. Cooldowns are way too fast on OP insta-win orbital/eagle strikes and sentries -- and way too slow on items that actually require you to aim, shoot and play the game like guns and ammo packs.

-Because they release a new planet every few days. Terrain is completely AI generated and is not playtested - expect random clipping issues, 2ft by 2ft bottomless pits you can't get your items back from on some planets. Randumb falls through the floor in the mech and explosions because you walked over an incline the wrong way. If a drop or a teammate in need of a refill is on even a slightly different elevation than you, you won't be able to interact with it.

-Standard post-2020 issues of crashes to desktop and invasive kernel-level/rootkit anticheat of dubious origin.
Posted 25 March, 2024. Last edited 25 March, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
31.8 hrs on record (0.8 hrs at review time)
1,000% lit - One of the few retro-revival games that meets up with the hype, great character design, deep-cut character pulls, easter eggs and lore references, and fighting mechanics that are absolutely even deeper and more rewarding than known 'classic' beat em ups. Even Capcom hitters like Final Fight and D&D don't require the level of second-to-second crowd control this does, and that's just on Solo Mode.
Posted 25 June, 2022. Last edited 25 June, 2022.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
2 people found this review funny
0.6 hrs on record
Purchased at half price and still refunded it. There's no ammo, so it doesn't play like anything like Doom. You literally have to stop every 10-15 seconds in a firefight, find a gumpy low level zombie and chainsaw them to refill because the ammo cap on all weapons is basically 1 clip. Clearly follows the time-padding formula of the (also-overhyped) Dark Souls - calling bad gameplay design 'challenging' and then counting on gaming circle-jerk communities to promote it and tell you to 'get gud' when you point out the garbage gameplay of their janky sacred cow.
Posted 4 July, 2020.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
5.7 hrs on record (1.3 hrs at review time)
For the record I liked DXHR back in 2012, but wait for a sale or watch a playthrough on youtube if you're at all interested in the story. There is literally no point to buy this at full price on launch day.

-Ultra settings profile will produce sub-60fps on Titan X SLI/4790k 4.8GHZ @ 1440P.
-Highly lauded DX12 mode won't be available until a month from launch.
-Half a dozen unskippable intro video adverts for various tech 'partners', almost literally a Tim and Eric level of infomercial parody every time you start the game.
-THE SINGLE WORST MOUSE INPUT/ACCELERATION RAMP I HAVE EVER SEEN FOR A PC GAME.
-Story line opens with the most generic call of duty middle east environment and zzzzz hoo-rah characters. Can't imagine it gets any better from there.
-Bugged physics ensure weapon drops fall from enemies, clip into the environment and just fly off or become impossible to pick up.
Posted 23 August, 2016. Last edited 25 August, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
7.9 hrs on record (4.4 hrs at review time)
Early Access Review
Okay game every once in a while, but you don't wanna keep it installed, will download 2gb updates every other day, apropos of nothing.
Posted 27 March, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
8.8 hrs on record (7.0 hrs at review time)
ZERO OUT OF ZERO.


Don't buy it! (Stutters on Sli 780s/4790k/16gb, terrible port, and will never be fixed.)
Posted 27 December, 2014.
Was this review helpful? Yes No Funny Award
13 people found this review helpful
2.5 hrs on record (2.0 hrs at review time)
Hey skrub, are you ready to be come a tr00 1337 sk33tz MLG Player? Then play Lovely Planet! The hardest core FPS you've ever played. You'll become a true no skoping, hit marking MLG champ with 420 #blazeit swag bruh!!11! Beat the best times, and you might even get sponsor'd by MTN DEW, DORITOS, OR Harold's - all natural video card polish! So play today, and get reckt you filthy n00b!
Posted 1 August, 2014. Last edited 1 August, 2014.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
0.1 hrs on record
No graphics options other than high/med/low, no tutorials whatsoever, hopped into co-op game... ticking ready option not recognized. Uninstalled immediately. Doubt I'm missing much, seems like another pay2win.
Posted 2 March, 2014. Last edited 2 March, 2014.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
27.9 hrs on record (21.8 hrs at review time)
Its like if Minecraft wasn't up its own ass all the time....
Posted 18 February, 2014.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 12 entries