FlunkedPunk
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Artwork Showcase
Smiling Friends x Postal 2
68 1 1
Screenshot Showcase
Santas delivering a different type of present this year...
3
Video Showcase
Motordoom 100mil run Haudeschreck
1 2
Recent Activity
571 hrs on record
last played on 14 Feb
526 hrs on record
last played on 14 Feb
4.6 hrs on record
last played on 8 Feb
FlunkedPunk 23 Sep, 2024 @ 9:46am 
I believe by the username of "KENNITHH" or something like that, pretty sure he makes a bunch of WW2 maps. Other plugins or things that had code where a custom weapon skin changer by skeedard, and then a custom player skin changer (I think Skeedard made this too but im unsure). There was also a custom CTF game mode plugin I never used.

This is all just from memory of creating the level years ago, but hopefully it helps. If you have any other questions feel free to ask, and ill do my best to answer (sorry, had to 2 part this)
FlunkedPunk 23 Sep, 2024 @ 9:45am 
@PukiyoPop what level are you trying to rip? Levels like Detroit and Evil Dead Cabin are mostly made out of assets.

I assume your trying to rip castle wars. I remember I used the "BSP Brushes" within UE4 that just acted as basic shapes to make the level. From there I think I converted the BSP brushes to a few static meshes. The textures are likely just PNGs or JPGs I made on photoshop. They didnt have any normal maps or anything like that. I didnt use many plugins besides the main Pavlov UE4 kit. I know there was a weapon and vehicle spawner plugin someone made,
PukiyoPop 23 Sep, 2024 @ 12:26am 
Pretty much doing this backwards find the plugins and mat and other stuff u used
FlunkedPunk 22 Sep, 2024 @ 6:16pm 
@Pukiyopop, it was some version of Unreal Engine 4. I dont remember the exact version of 4, but it was before the engine upgrade in Pavlov. I would try and dig around for old UE4 Pavlov modding videos before then to find out.
PukiyoPop 22 Sep, 2024 @ 3:51pm 
do u remember that version of unreal u used for the maps ?
FlunkedPunk 22 Sep, 2024 @ 7:10am 
@Pukiyopop Thats awesome to know! I wish you luck! and yeah, I wish I had advice but I havent touched Unreal Engine in years since pavlov changed their whole modding system. If you end up getting one posted, let me know! Id love to see my maps actually being played agian lol