STEAM GROUP
Astroneer Colony ASTROCO
STEAM GROUP
Astroneer Colony ASTROCO
12
IN-GAME
65
ONLINE
Founded
17 December, 2016
ABOUT Astroneer Colony

Mission Statement

Welcome,

This global group is for PC players to link up with others and play co-op. Down the line we can change our goals based on new idea's the community has to offer.

Thanks for stopping by and choosing Astroneer Colony!

Best,

-Weyland

Facebook Group[www.facebook.com]
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
PATCH 119
BUILD NUMBER: 0.2.10119.0

  • Cross-play multiplayer between Xbox One and Windows 10 Store PC versions now works!
  • Fix up the way that objects with research items get dug up. You can now kill hazards without uncovering their buried research item.
  • Make spikers destroy after a bit when you dig them up.
  • Spikers can be jumped on without hurting you, like that jellyfish scene from Finding Nemo.
  • Improve the distance at which objects have physics, allowing (for example) zebra balls to roll further from player.
  • Fix the disappearance of vehicles and items, particularly when frame rates are low.
  • A couple surprises you'll have to discover.

NOTES:

Work is still underway for massive performance increases. Expect to see some of that in the next patch or so.

The team is moving offices! We're staying in Seattle but will be moving to a larger office so that we can grow our team. This is partly responsible for the increase in time between 117 and 119 patches.

We'll be doing a stream either this week coming up or first thing the following week to hopefully show off some of the new content coming to Astroneer.

PATCH 117
BUILD NUMBERS:

Xbox & UWP: 0.2.10117.0.

Steam: 0.2.117.0.[vb]

Xbox/UWP gets all fixes from Steam 111 and 115. Recapping (minus Steam only issues):

Allow the 2 expansion slots on backpack to use Filters, Tanks, and Tethers

Fix exploit allowing player to trade for infinite resources by thieving the item like a pirate while launching

Fix bug that would not allow a full oxygen tank to save an Astroneer from suffocating

Cut value of Fuel in half on Trade module

Double power requirement and production time of Condenser

Fix known physics problems when attaching things to large storage on truck

Fix bug allowing player to make building platforms after a conduit hub has already been branched.

Change the Shuttle/Spaceship conduit hub type to the same as the habitat

Allow Shuttle/Spaceship to reattach to previously created hubs

Fix algorithm that picks the height of new base platforms, so that flat terrain makes flat bases

Fix issue where resources hover out of backpack on loading save

Fix Popper hazards spawning new research items on save load

Fix for client Condenser exploit that would allow player to take unfilled fuel canister.

Fix for research item exploit where player could save game after getting item, and reload.

Fix for clients not seeing correct light and oxygen state on tethers.

Fix for clients being unable to hear anything in SFX category of sounds.

Don't allow player to enter vehicles while interacting/holding anything else

New in 117:[/h1]

Fix four major crashes including one that could prevent saves from loading, and one that could occur on MP join.

Fix issue where some unburied discoveries would not simulate physics after reloading a save.

Fix very bad performance when training together many rovers or trucks.

Fix trade module save behavior. All existing lost trade ships in save games should return to earth (possibly after doing the wrong trade, but all new saves will work properly)

Bring in physics freeze distance by a bit, reducing incidence of cases where objects fall through ground. (More improvements incoming).

48 Comments
Rezar 17 Jul, 2021 @ 2:37pm 
hi any one want to play Astorneer
just so you know i kave no clue how to hast a sever
belphil 22 Jun, 2021 @ 8:47am 
anyone wants to play Astro?
Wolf54 11 Feb, 2021 @ 6:41am 
:steamsad:
Wolf54 11 Feb, 2021 @ 6:37am 
who wanna play ASTRONEER with me
Croatorum 16 Jun, 2020 @ 1:53pm 
let me know if someone wants to co-op
Durquhart1 12 May, 2020 @ 1:03pm 
yo does anyone wanna play
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Founded
17 December, 2016
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