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[CGT] Mod Official Group [CGT] Mod
STEAM GROUP
[CGT] Mod Official Group [CGT] Mod
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ABOUT [CGT] Mod Official Group

[CGT] Mod Official Group

Join this group if you are a [CGT] player/group/clan enthusiastic that would like to organize or participate to [CGT] events, or stay updated with the latest news. Use this page to find other players or clans, and eventually find nice servers where you can play any of the [CGT] gametypes.

GAMETYPES
The [CGT] Mod introduces classic gametypes into Rising Storm and Red Orchestra 2.
  • Search & Destroy: This is a 1-life gametype, with rounds that typically last up to 3-4 minutes. The attackers have to plant bomb(s) on objective(s) to destroy them, or they can eliminate the defenders. The defenders have to prevent the attackers from planting bomb(s), eliminate them, or defuse the bomb(s) if planted.
  • Capture The Flag: You have to take the flag of the enemy and bring it to your own flag bay to capture it. You can only capture when your own flag is home. The team that captures the most flags wins.
  • [CGT] Countdown: This is how the stock Countdown used to be, with some improvements. The time to beat is the total time, not only the time on the last objective. With CGT_CD, it is possible to capture one objective further. The Progression Widget has been overhauled to explain these modified conditions of victory. Also, the automatic reinforcements can be disabled. This gametype is used for the official TWI ladders. This gametype is not part of CGT anymore, since its features have been added to the stock gametype[forums.tripwireinteractive.com].

CREDITS
The [CGT] Mod is a collaborative work made by several volunteers and enthusiastic modders cumulating more than 1000+ hours of work.
  • Director: -=THOR=-
  • Programmers: -=THOR=-, Chasse and ShirtyKezRat
  • Gameplay Design: Mad_Fred, -=THOR=-, Chasse, met and GrimReality
  • Level Design: met and Mad_Fred
  • Level Creation: Mad_Fred
  • Level Conversion: -=THOR=-, Piriou, ShirtyKezRat and Spaehling
  • Audio: -=THOR=- and Sauron974
  • Textures/Materials: GrimReality, Gordon Freeman, Ian Runnels, -=THOR=-, Mad_Fred and Chasse
  • 3D Modeling: GrimReality, Ian Runnels and Mad_Fred
  • Special Thanks: Moskeeto, Traxx, [CGT] Testers and Rising Storm Testers

[CGT] Mod Thread on the Tripwire Interactive Forums[forums.tripwireinteractive.com]
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
(First ever) Search and Destroy Tournament - Signups open!
TWI making Search & Destroy official!
12 Comments
Teksi 22 Nov, 2013 @ 3:33pm 
Good stuff. I would like to see this live w/ 5vs5 atleast.
The Bearded Lady 1 Sep, 2013 @ 2:56pm 
any games this evening?
|Brothers|-York 28 Aug, 2013 @ 11:08am 
Excellent stuff, just played a couple of rounds v bots at CTF. Fantastic. Thanks for the invite Ballista ;-}
-=THOR=- 26 Aug, 2013 @ 7:16pm 
@Jake: The servers should be configured with a redirect. You should download the mod and maps when joining them.
@LIGHTNICK: You're welcome!
@Genocider: Thanks, make sure to try our gametypes next time your reinstall RS!
IMMENSEMOUNTAIN 26 Aug, 2013 @ 7:08pm 
I love the idea of tense S&D levels, do I need to download anything or will the map load as i join the server?
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