Black Mesa

Black Mesa

Remade/Improved BMS Textures (From BM:BS)
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LIL-PIF  [pengembang] 23 Nov 2024 @ 7:35am
Share bugs and visual issues here
say cheese :gman:
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C1TY 23 Nov 2024 @ 11:49am 
cheese
cheese
the floor in where you destroy magnussons food has missing textures
LIL-PIF  [pengembang] 24 Nov 2024 @ 8:14pm 
Colonel Orange:
Yeah, Idk what I can do about that instance. For some reason this texture works fine in other places but not here, and scaling it down doesn't help but makes it worse lol
gotcha, not a big deal
Drag0n 24 Nov 2024 @ 10:50pm 
Minor issue, new Vort collar texture looks... very bad, under certain lighting. (most noticeable in "power up")
LIL-PIF  [pengembang] 25 Nov 2024 @ 12:32am 
is it new? I just copied what was in BM:BS cuz we've got the halflambert fix there that just looks better under newlights. But I've never noticed any difference for the shackles
Thaddeus 31 Des 2024 @ 4:36am 
The green lab wall texture has an issue where it's...specular? Whatever gives it the faux depth: it applies over parts of the wall with posters/diagrams/etc. on them. Looks real nasty.
LIL-PIF  [pengembang] 2 Jan @ 10:28pm 
The green lab walls don't have any parallax applied I think. Specular can't cause that
Could you share a screenshot?
Terakhir diedit oleh Zantron; 16 Jan @ 1:29am
LIL-PIF  [pengembang] 16 Jan @ 3:22am 
@Zantron:
Sorry can't access those images. Maybe something on my end tho
have an issue with boards front or back face (don't know which one it is) being completely dark

https://steamoss.com/sharedfiles/filedetails/?id=3410853860
Terakhir diedit oleh Phantom; 19 Jan @ 1:36pm
LIL-PIF  [pengembang] 20 Jan @ 12:22am 
@Phantom:
What happens when you break them? Are the models lit normally again?
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