Starbound

Starbound

Historical Armor and Clothes
Tea-Loving Lad  [developer] 27 Jun, 2021 @ 2:30pm
Report issues here!
If you found anything that does not properly work or is otherwise inconsistent, leave a detailed description by naming the affected item and what is wrong with it.

If Starbound somehow crashes when using this mod, please provide me your latest Starbound log file so I can determine if my mod is actually the culprit of the crash.
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Showing 1-11 of 11 comments
Great looking mod. Dunno if this really goes here but I noticed a minor sprite issue with the Halberts. Namely some floating pixels that pop up while walking.

It's purely cosmetical, and barely noticeable, but I can't unsee it.
Last edited by [MILA] INSAne_DrUNkard; 18 Sep, 2021 @ 4:38pm
Tea-Loving Lad  [developer] 18 Sep, 2021 @ 10:56pm 
A few stray pixels should be easy to fix. I'll work on it in the course of today.
While I'm at it I might as well lower the size of pngs with the help of PNGGauntlet.

Thank you for pointing it out!
Tea-Loving Lad  [developer] 19 Sep, 2021 @ 12:10am 
Originally posted by Hellcat INSAne_DoorKNoB:
Great looking mod. Dunno if this really goes here but I noticed a minor sprite issue with the Halberts. Namely some floating pixels that pop up while walking.

It's purely cosmetical, and barely noticeable, but I can't unsee it.

Okay, I've looked into the halberd's sprites, but I can't seem to find those pixels you metioned. Can you tell me exactly where they are by describing their position relative to the halberd itself?
Just Paul 2 Oct, 2021 @ 11:19am 
Hello i have little issue here the historical workbench is not showing up in inventors bench can it be problem with compatibility for some mod ?

I really like your mode and I want it to work, do you have any tips please?
Tea-Loving Lad  [developer] 2 Oct, 2021 @ 11:34am 
Originally posted by Just Paul:
Hello i have little issue here the historical workbench is not showing up in inventors bench can it be problem with compatibility for some mod ?

I really like your mode and I want it to work, do you have any tips please?
Alright, so the first thing I'd need from you is Starbound's log.

Here's a bit more info on where to find it: https://starbounder.org/Modding:Starbound_Log_File

Then, you copy and paste the log's contents on pastebin for me to read: https://pastebin.com/

And finally, you send me the link to that paste you created!


Once I'll have the log, I can start searching for the issue.
Last edited by Tea-Loving Lad; 2 Oct, 2021 @ 11:35am
Just Paul 2 Oct, 2021 @ 1:53pm 
Hello here you go i hope i done it correctly here is the link : https://pastebin.com/1Yw14Ws8
Tea-Loving Lad  [developer] 2 Oct, 2021 @ 2:12pm 
Could you try looking for the workbench again?
There's been a problem with an update of this mod. It should be fixed now that I've reverted back to an older version.
Originally posted by Tea-Loving German:

Okay, I've looked into the halberd's sprites, but I can't seem to find those pixels you metioned. Can you tell me exactly where they are by describing their position relative to the halberd itself?

Sorry for replying so late. So yeah, while walking, a bit above and in the direction the player character is facing. Easier to see when you take a halbert with a dyeable blade.
Just Paul 3 Oct, 2021 @ 2:26am 
YESSS its is working like a charm Thanks for support.

You made my day best of luck to you :cozybethesda:
Tea-Loving Lad  [developer] 3 Oct, 2021 @ 4:38am 
Originally posted by Hellcat INSAne_DoorKNoB:
Originally posted by Tea-Loving German:

Okay, I've looked into the halberd's sprites, but I can't seem to find those pixels you metioned. Can you tell me exactly where they are by describing their position relative to the halberd itself?

Sorry for replying so late. So yeah, while walking, a bit above and in the direction the player character is facing. Easier to see when you take a halbert with a dyeable blade.
A few pixels from the crouching sprite blended over into the walking sprite. The issue should be fixed with the next update! (As long as I don't break it again)

Thank you for telling me!

Originally posted by Just Paul:
YESSS its is working like a charm Thanks for support.

You made my day best of luck to you :cozybethesda:
And thank you too, for your kind words! It's good to hear, that people enjoy what I create!
It also gives me good hope for my next project!
Last edited by Tea-Loving Lad; 3 Oct, 2021 @ 4:38am
Tea-Loving Lad  [developer] 8 Oct, 2021 @ 7:16am 
Originally posted by Hellcat INSAne_DoorKNoB:
Originally posted by Tea-Loving German:

Okay, I've looked into the halberd's sprites, but I can't seem to find those pixels you metioned. Can you tell me exactly where they are by describing their position relative to the halberd itself?

Sorry for replying so late. So yeah, while walking, a bit above and in the direction the player character is facing. Easier to see when you take a halbert with a dyeable blade.
That issue is no more! Those pixels aren't going to bother you anymore!
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