Ravenfield
Special Operations Weapon Pack
 Ez a téma ki van emelve, tehát valószínűleg fontos.
Ravenfield SOP bug report thread
Hopefully this will help the devs if there's a unified place to report issues.
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115/68 megjegyzés mutatása
Jeods  [Fejlesztő] 2020. aug. 21., 14:20 
Madlad
Yeah this would probably be a lot easier to just see everything laid out. Thanks mate
Problem: M1911 has problems with other M1911 mods because of it's name. This causes problems with the loadout changing mod making the wrong 1911 be choosen when you attempt to choose a different M1911. Can you please fix this in the next update by changes the name to M1911a1 or Colt M1911 to solve this problem? If you can fix it then that would be very great. :)

Also one more thing, shouldn't 1911 used by counter terrorist instead if terroist? Seems wierd that terrorist have it and the counter terrorist don't. Please change that, thanks. :)
Considering the mod's insurgency influence, its likely a modern variant of the m1911 would be used by the counter-terrorist
I've been seeing an issue where the MG3 loses ironsights ability after reload. ADS gets a slight zoom-in of the screen/weapon ala Fallout 3.

Swapping to another weapon and then back to the MG3 corrects the issue, but still see it after each reload.
Jeods  [Fejlesztő] 2020. aug. 21., 15:40 
Xell eredeti hozzászólása:
the guns are bugging out, idk if its just the shadows or what

Bugging out how? We're gonna need a bit more description than just that to fix it


dalittlea eredeti hozzászólása:
Problem: M1911 has problems with other M1911 mods because of it's name. This causes problems with the loadout changing mod making the wrong 1911 be choosen when you attempt to choose a different M1911. Can you please fix this in the next update by changes the name to M1911a1 or Colt M1911 to solve this problem? If you can fix it then that would be very great. :)

Also one more thing, shouldn't 1911 used by counter terrorist instead if terroist? Seems wierd that terrorist have it and the counter terrorist don't. Please change that, thanks. :)

I'll talk about it with the rest. I don't know if anyone else has that problem so I'll ask around. As far as the choice to have it as a Insurgent weapon, well, I can't say for certain why, but I mean it's a pretty mass produced easy to get pistol that has been associated with Insurgent factions, so that's my guess


johnnycrichton eredeti hozzászólása:
I've been seeing an issue where the MG3 loses ironsights ability after reload. ADS gets a slight zoom-in of the screen/weapon ala Fallout 3.

Swapping to another weapon and then back to the MG3 corrects the issue, but still see it after each reload.

I believe that's a known issue that's being worked on. People have been having issues with the mg3 and adsing. I'll mention this though just in case it hasn't been noted yet.
@jeods it seemed like it only happened once, idk if it was only this weapon pack but i restarted the game, and it works fine now
all magnification scopes are pink on mac
hoider  [Fejlesztő] 2020. aug. 21., 19:21 
Thørn eredeti hozzászólása:
all magnification scopes are pink on mac

mac version in the description
you can see straight through the arm model on some guns, the g36c and mac-10 are the only ones ive noticed
Some of the guns play both the full reload animation and then the quick reload animation when reloading from empty.
The Mac-10 model looks a bit too big
Sniper gun。. Pull the bolt. . Do not display in the middle of the screen
Most of the suppressed weapons, at least in my experience so far, are not actually suppressed and still alert the bots
M4a1 scope lags the crap out of the game, please find a way to fix this problem. :)
dalittlea eredeti hozzászólása:
M4a1 scope lags the crap out of the game, please find a way to fix this problem. :)
get a better pc
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