Left 4 Dead 2
xdReanimsBase (L4D2) Anim Mods base
 Тази тема е прикачена, така че сигурно е важна
How to create reanimation mods
Very short how-to

  1. Import character model into modelling program, decompiled one is preferred.
  2. Create desired animation and export it to smd or dmx. It must have same bones setup heirarchy as model's.
  3. Take .qc file from decompiled animation mdl. Remove all $animations, $sequences and $modelname. Keep everything else as is.
  4. Set $modelname to "xdreanims/<CHARACTER_NAME>_slot_<SLOT_NUMBER>.mdl", where <CHARACTER_NAME> is character name (list is below) and <SLOT_NUMBER> is desired slot from 1 to 48 with 3 digits. Example for mod for bill to slot 7: $modelname "xdreanims/bill_slot_007.mdl"
  5. Add replacement sequence(s) with names of original ones to replace. Browse for original qc. If it has Activity assigned, it must be preserved.
  6. Compile, test, redistribute.

Also, be nice. Don't redistribute base addon. Instead add it as dependency.
Последно редактиран от xdshot; 6 дек. 2022 в 16:58
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Показване на 1-4 от 4 коментара
xdshot  [разработчик] 29 юни 2020 в 17:35 
Characters for l4d2:
  • bill
  • coach
  • ellis
  • francis
  • louis
  • nick
  • rochelle
  • zoey
  • ci_male (common infected)
  • ci_female (common infected)
  • tank
  • jockey
  • spitter
  • hunter
  • smoker
  • boomer
Последно редактиран от xdshot; 22 ноем. 2022 в 8:45
xdshot  [разработчик] 29 юни 2020 в 17:35 
Characters for gmod:
  • m_anm
  • f_anm
  • z_anm
Последно редактиран от xdshot; 29 юни 2020 в 17:36
xdshot  [разработчик] 18 окт. 2020 в 2:01 
Characters for cs:source and cure:
  • ct
  • t

Note: ct is currently usable in cure
Последно редактиран от xdshot; 2 авг. 2024 в 2:08
xdshot  [разработчик] 2 авг. 2022 в 0:41 
Characters for nmrih:
  • pm (player models)
  • zombie
  • zombie_female
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