Hearts of Iron IV

Hearts of Iron IV

2,181 ratings
Toolpack without the Errors
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16.734 MB
5 Jan, 2023 @ 10:28am
27 Dec, 2024 @ 2:42am
44 Change Notes ( view )

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Toolpack without the Errors

Description
The most improved and up-to-date continuation of Toolpack
Perfect for debugging, fixing peacedeals or just cheating.

The opening button is above the map options at the bottom-right (or use control+T). After enabling a menu click a state on the default map mode to use it. For further instructions see the page of the original Toolpack.

Millenium Dawn support patch here

Submod to add equipment like guns here

For overhauls that are not vanilla-like, try find a modder that plays the mod that would like to make a compatibility patch, only for mods that do not change ideologies, equipment and resources you can contact me to add compatibility.

Credits
Original mod: https://steamoss.com/sharedfiles/filedetails/?id=1417069016
Continued Russian translation: AP
Simplified Chinese translation: Erika
French translation: Sabre629
Additional translation support was provided by my fellow Road to 56 leads

Improvements over original
    Bugfixes related to being out of date
  • Ported infrastructure reskin.
  • Fixed enabling/disabling elections not working.
  • Fixed setting capital not working.
  • Fixed ship deletion and spawning (types may not match entirely due to MtG changes).
    New game elements added into pre-existing features
  • Added fuel silos and railways to building spawning.
  • Added personal union, collaboration governments and supervised government to the puppeting options.
  • Added transferring resource control and compliance/resistance editing to the state manager.
  • Added breakthrough point addition to the politics menu research tab.
  • Added character transfer option to annexing menu.
    Bugfixes (not related to being outdated)
  • Reduced error log to improve debugging suitability.
  • Manpower/population menus should have variable overflow issues less often and fixed some instances of adding/removing incorrect amounts.
  • On resolutions other than 1080p, the toolpack menu no longer opens in another spot than the opening button.
  • You can now add military access in both directions.
    New features
  • Multiplayer compatibility: Decisions to determine who gets to use the tools, and changed script so they don't show while someone else is using them.
  • New menu to toggle country rules such as the ability to send volunteers and create factions and a button to unlock basegame locked templates and army restrictions. Due to technical limitations this doesn't extend to new modded ones.
  • Reworked ship spawning and its menu, no longer spawning ships in preset regions, but directly into one's stockpile, now with selectable design year. Uses presets for use both with and without Man the Guns.
  • Buttons in the state manager to upgrade/downgrade urbanization level of states. (impacts building slots, know as state category in the code)
  • Country releasing tool (see images).
  • Political power and command power have buttons to add/remove this currency, they have a very simple console command, but that can't be used in multiplayer naturally.
  • Unit spawner expanded with actually usable tank compositions and mechanized units.
  • Toggle button in state transfer tool for auto-clearing selected states.
  • Tool to change country cosmetic tag.
  • Native support for Magna Europa and GWR.
  • Chinese and French localization (see credits).

Planned/Consider Features
  • Country appearance toolImplemented
  • Breakthrough toolImplemented
  • Country splitting toolImplemented
  • Country switching tool? [would need to be tested for stability in multiplayer]
  • Country character transfer toolImplemented

    If you are in need of support, would like to support me or would like to be informed of updates or new releases of content by me (mods/YT/Twitch/other), check my Discord:
    https://discord.gg/9xdDJmb7ar
    Or check out my other mods: https://steamoss.com/id/marijn211/myworkshopfiles/
Popular Discussions View All (4)
54
9 Dec, 2024 @ 7:57pm
Suggestions
marijn211
26
29 Dec, 2024 @ 11:19pm
Bugs
marijn211
6
4 Jul, 2024 @ 4:51pm
Multiplayer
marijn211
842 Comments
FlyingOktober 5 Jan @ 12:48pm 
definitively the best mod for this game ever. been using for years in all its forms
marijn211  [author] 4 Jan @ 12:45am 
You must be forgetting to check the coring button
Scrapulous 3 Jan @ 7:34pm 
When I use the annex tool, not all of the factories or building slots come over. It's very noticeable when I annex a puppet that has a well developed province.
V-Man 3 Jan @ 6:11pm 
@marjin221 my bad bro i thought it was
marijn211  [author] 3 Jan @ 2:31am 
Not possible @V-Man
V-Man 2 Jan @ 7:19pm 
Can you add a feature to rename countries to whatever you want, if you can't it's fine lol.
historymann 1 Jan @ 9:42am 
can y'all make one for kaiserredux pls
marijn211  [author] 1 Jan @ 3:57am 
xd
Silly Ambol 31 Dec, 2024 @ 10:30pm 
Waiting for updage since last year :csgo_dead:
Diabolical Fortress 29 Dec, 2024 @ 12:07pm 
using it in 1.14.2 breaks war notifications whilst playing red flood