Starbound
281 oy
The Nomadic De'nelaun
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14.604 MB
27 Eyl 2020 @ 20:46
1 Oca @ 16:24
10 Değişiklik Notu ( görüntüle )

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The Nomadic De'nelaun

Oмεяυıп tarafından 6 koleksiyonda
Oмεяυıп's Mods for Starbound
54 öğe
Additional De'nelaun Content
11 öğe
[Starbound] A Grand Galactic Adventure
389 öğe
Oмεяυıп's Race Mods
10 öğe
Race Traits: Supported Races
191 öğe
Race Mods With Encounters
42 öğe
Açıklama
[discord.gg]
Just click the image above to join the Discord server!
In the "Modding Cave", you can chat, look at WIP mod updates, discuss new mod ideas, get modding help, and more!



[ko-fi.com]
If you want to show support for my work, please consider donating!




Hey there! Before asking "when is the next update", please take a look at my Starbound Mods Status Sheet[docs.google.com]!
All information relating to my modding schedule and the current state of my mods can be found there! Thank you for your patience.




Welcome to "The Nomadic De'nelaun" race mod!
The De’nelaun originate from their home planet, Na’zrifron. Na’zrifron was a thriving, rocky Lush planet, filled to the brim with wondrous and brilliant wildlife. It was a very mountainous planet, with extraordinary amounts of breathable gases. The De’nelaun were the only humanoids on that planet.

Everything changed when a planet-destroying meteor came into the De'nelaun's home system, and was on a fiery course towards Na’zrifron. Thankfully, a Terrene Protectorate post was on a nearby planet, as they were studying the De'nelauns, so the Protectors came to help as much as they could.
They escorted many De'nelauns off of Na’zrifron, saving the race from extinction. Those left behind died with their planet.

Practically stuck in the Neolithic Age, the Protectors helped the De’nelaun learn a lot of new things about technology and advanced crafting. Because of the Protectors' help, some De'nelaun stayed with the Protectorate, even taking a part in the Academy! However, not every De’nelaun was interested in technology. Some chose to go back to their old life once leaving the Protectors.
The De'nelauns who left, spread out amongst the cosmos, and continued their old traditions they had on Na’zrifron, leading to tribes of De'nelauns reforming over time...

The player De'nelaun is one who decided to join the Protectorate Academy.



What does this race mod include?
+ The De'nelaun Race (Custom Body Sprites: Digitigrade legs, pointy ears, moth antennae, plumes, & tail)
+ Fully Custom Hair Sprites (40 for Masc + Fem)
+ Plenty of Customization (62 Skin Colors, 31 Hair/Plume Colors, 15 Eye/Detail Colors)
+ Custom Starter Clothing (1-4) + Other Unique Sets/Pieces
+ Custom Weapons (Battle Clubs, Spears, Axes, Claws, Bows, Hammers, Boomerangs, Sickles, Shortswords, Torches)
+ Custom Furniture: (Flag, Chair, Table, Door, Bed, Candle, and MORE!)
+ Custom Crafting Stations: Cooking Furnace, Loom, Tanning Rack, and MORE!
+ New Monster Drops
+ Custom De'nelaun NPC Dialogue
+ De'nelaun Tenants/Colonists (With Merchant & Guard Tenants)
+ Custom De'nelaun Mannequin
+ Custom Respawn Animation
+ Custom Ship Pet
+ Custom Armour (T1-T6)
+ Custom Crewmembers (with Custom Dialogue)
+ Custom Ship Sprites
+ Custom (Vanilla) Scan Dialogues
+ Tribe Encounters (Villages, Small Encounters, Abandoned Versions, and MORE!)
+ Custom Racial Mech

Block ID(s) Used: 14200



  • MORE Tribes/Villages
    The De'nelaun have a total of 7 Tribes planned so far. Each completely unique with a different culture, traditions, and more!
    Currently, you can encounter 3 out of the 7 Tribes.
  • Leave a suggestion if you want to!



♦De'nelauns are very sensitive to extremely bright lights or loud sounds.

♦The De’nelaun culture is a mix of Neolithic Age, Copper Age, and nomadic culture. The De’nelauns believe in moving often, for fear of another meteor or bad event happening to them if they stay at a spot permanently.

♦The De'nelauns have a variety of weapons at their disposal! They use Battle Clubs, Spears, Axes, Claws, Bows, Hammers, Boomerangs, Sickles, Shortswords, and Torches! (Yes, torches. They use Torches to set enemies on fire!)

♦De’nelauns end a lot of their sentences with either: yes, no, hm or hm-hm.

♦Monsters have a chance to drop a Monster Carcass. Any race can use the Tanning Rack to get useful materials!



Added support for More Planet Info!
Already supported by Race Traits!
Added support for Planet Search!
Added support for Book of Spirits!
Added support for Size of Life - Framework!




Have a recommendation or problem?
Please refer to one of the forums at the bottom of this page.
If you encounter a fatal error (or regular error), please go to: Starbound folder > Storage > starbound.log
Please open the first and unnumbered starbound.log and paste the contents to pastebin! Copy the link and send it in the forums below! Posting it to pastebin helps so that you don't send pages and pages directly!














Chucklefish - Vanilla Assets
Providing Code + Lua Assistance - Silver Sokolova
Providing Ideas/Feedback - Tidal, ѕaιnт apollyon, Prodigy, Armok
Popüler Tartışmalar Tümünü Görüntüle (2)
6
25 Oca @ 9:02
SABİT: ♦Suggestions♦
Oмεяυıп
4
8 Nis 2022 @ 10:57
SABİT: ♦Bugs/Errors♦
Oмεяυıп
110 Yorum
Oмεяυıп  [yaratıcı] 5 Oca @ 17:10 
@King
YEP, for all vanilla stuff! :maniac_wanted:
King 5 Oca @ 16:57 
do the denelaun have their own scan dialogue ?
Oмεяυıп  [yaratıcı] 28 Ara 2024 @ 17:25 
@Darth Ceveo
Thank you so much!! :maniac_wanted:
Darth Ceveo 29 Eki 2024 @ 8:30 
3 years or no, coming back and updating your mod is awesome. I hope more mod authors do, or at least pass their mod's torch to another author. There's too many ded mods for Starbound that were useful/fun. I haven't tried this one yet, but I really like how detailed and fleshed out the race seems.
Oмεяυıп  [yaratıcı] 5 Eki 2024 @ 20:41 
@SgtPineBox
Thank you so much, I really appreciate it!! :rtrheart::demonsheep:
SgtPineBox 5 Eki 2024 @ 18:26 
i love tribal races and the floran werent really in my interest neither were the fenerox but i love the fact you can visit actual tribes is really cool!
Oмεяυıп  [yaratıcı] 14 Eyl 2024 @ 20:24 
@IndigoTail
After 3 freaking YEARS! Heck yeah!!
IndigoTail 14 Eyl 2024 @ 17:29 
u p d a t e i s h e r e

r e j o i c e
Oмεяυıп  [yaratıcı] 25 Tem 2024 @ 19:25 
Hey there! Before asking "when is the next update" , please take a look at my Starbound Mods Status Sheet [docs.google.com]!
All information relating to my modding schedule and the current state of my mods can be found there! Thank you for your patience.
Oмεяυıп  [yaratıcı] 22 Haz 2024 @ 11:53 
@Egonaut
The next update will solve this issue.

@ramhane
It is sad to see, but that's alright.
I had something happen that affected my ability to work on mods for quite a few months, but I'm back and stronger than before, now.