Brace yourself and fight your way through intense battles, ruthless enemies, and ever-changing challenges. Win thrilling matches, gather resources, craft powerful gear, buy and equip the best weapons, and master your combat skills. All to prepare for the ultimate showdown against the final boss!
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Veröffentlichung:
14. Feb. 2025
Entwickler:
Publisher:

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„I’ve chosen Early Access to involve the community in shaping the game into its best possible version. During this phase, I aim to:

- Incorporate player feedback: Improve the game by listening to the community and integrating your suggestions.

- Balance the game: Fine-tune aspects such as energy costs, damage values, and action costs to create a better gameplay experience.

- Add Content: Expand the game by introducing more levels, music, items, and creatures.

- Fix bugs: Identify and resolve any issues discovered by players.

- Test system requirements: Gather results from different devices to confirm and refine the game’s system requirements.

Your input as an Early Access player will be invaluable in refining the experience and ensuring a high-quality final release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Early Access Timeline

I aim to keep the Early Access period short, though I can’t guarantee an exact timeframe. My best estimate is that it will last roughly 6 weeks, with regular updates planned every week.

The actual duration will depend on several factors, including:

The number and complexity of bugs identified.
The extent of balancing adjustments required.
The time needed to implement new content and features.

I’m excited and highly motivated to complete these final steps and deliver a polished product as soon as possible. Your support and feedback during Early Access will be invaluable in making this happen!“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„My goal is to work towards a polished, complete, and refined version of the game, building upon the Early Access foundation. I aim to incorporate community feedback and address key issues as they arise.

To achieve this, I plan to focus on:

Feedback from the Community: Bug reports, test results, feature requests, suggestions for levels, items, and creatures are all welcome!

Improved Balance: Fine-tuning gameplay elements like energy costs, damage values, and other mechanics to create a smoother and more enjoyable experience.

Thorough Testing: By working on the game and gathering player feedback, I aim to identify bugs and ensure the game runs as smoothly as possible.

Expanded Content and Features: Based on community feedback, potential additions may include:
- New levels to explore.
- Additional items for more variety.
- New creatures to encounter.
- Extra music tracks to enrich the atmosphere.

And perhaps some innovative features as well.

I hope to deliver a high-quality, polished experience that builds on the foundation of the Early Access version and offers players a game they’ll love and remember.“

Was ist der derzeitige Stand der Early Access-Version?

Fully Playable:
The game is playable from start to finish.

Features include:

Custom character creation.
Save and load your character.

Realtime action.
Movement via keyboard, mouse, or gamepad.
Combat using items and powers.

Interaction with various objects.
Interact with different types of NPC's.
Interactive inventory.
Containters with inventory.
Character, Powers and crafting menu.
Character looks based on equipment.
Crafting, repairing, buying, selling and picking up items.
Using, dropping, equipping, splitting, and refilling items.

Gaining experience, leveling up, and enhancing your abilities, skills, and powers.
Increasingly challenging fights as you progress.
Completing the game and viewing the ending scene.
Achieving high scores on a local leaderboard.

Fighting in three different game modes: Match, Time-Attack, and Endurance.
Battling across nine unique arenas.
Facing 26 different enemies.
Facing different traps.
Utilizing 48 distinct items and powers.

No Known Bugs:
The latest build is free of any known bugs. However, as with any game in development, unforeseen issues may arise.

Areas Needing Attention:
While the core game is complete, certain areas require further refinement:

Object Information: Some in-game object details may not yet be fully updated.

Balancing: Items, powers, and costs need additional review to ensure a polished and enjoyable experience.

Your feedback during Early Access will be instrumental in improving these aspects.

Planned Additions:
I hope to add more content in future updates, which could include:
- New levels to explore.
- Additional items for more variety.
- New creatures to encounter.
- Extra music tracks to enhance the atmosphere.

And potentially some innovative features too!“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„I expect the price to change after Early Access. Once the game reaches its full, polished version, the price may be adjusted to reflect the added content and improvements.

Early Access offers the opportunity to get the game at a lower price, and your support during this phase will be greatly appreciated.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Engaging with the community and actively listening to your feedback will be crucial for shaping, refining, and completing the game.

I plan to use all available tools on Steam to foster meaningful interactions and keep an open dialogue with players. Additionally, I’ll leverage social media platforms like X and YouTube to keep you informed, involved, and up-to-date on development progress.

To gather feedback effectively, I may:

Create polls to gauge preferences.
Host discussions to explore ideas.
Prioritize suggestions that resonate most with the community.

Your input will play a vital role in shaping the future of the game and ensuring it reaches its full potential.

Examples of community influence:

Suggest changes to the stats of a power or item.
Vote on proposed stat adjustments for powers or items.
Propose themes for new levels.
Vote on themes for upcoming levels.
Suggest new creatures to add to the game.
Vote on creature designs.
Share ideas for new features or gameplay mechanics.

By working together, we can create a game that reflects the creativity and passion of its community while delivering an outstanding experience for everyone.“
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Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 14. Feb. 2025

Ungefähre Zeit bis zur Freischaltung dieses Spiels: 3 Tage

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Infos zum Spiel

You feel drowsy... Take one last look at your device, and then:

Pixels everywhere!

You are trapped in a dungeon, forced to battle in deadly arenas!

Brace yourself and fight your way through intense battles, ruthless enemies, and ever-changing challenges.

Win thrilling matches, gather resources, craft powerful gear, buy and equip the best weapons, and master your combat skills.

All to prepare for the ultimate showdown against the final boss!

  • Beautifully animated pixel art with smooth 8-directional movement.

  • Real-time action RPG gameplay that keeps you on your toes.

  • A wide variety of challenging enemies to test your skills.

  • Multiple arenas to battle in, each with unique layouts and designs.

  • Diverse game modes to suit different playstyles and keep things fresh.

  • Discover and utilize a wealth of objects and items to gain the edge.

  • Wield an arsenal of powerful weapons and unleash devastating abilities.

  • Unlock and strategize with passive abilities and game-changing superpowers.

  • Cutscenes in the form of pixel art comics that bring the story to life.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Only the cut-scene comics are made with the help of AI. All other graphics are handcrafted by myself.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

- Because of the pixel-art style the game contains no realistic depictions of violence.

But
- The player will have to fight enemies.
- Fighters can get hurt and die in this game.
- The story could be considerd scary.
- Some graphics could be considered scary.





Systemanforderungen

Windows
macOS
SteamOS + Linux
    Mindestanforderungen:
    • Betriebssystem: Lowest tested: Windows 10 - 64-bits
    • Prozessor: Lowest tested: 4 cores, 4 threads (no hyperthreading) Clock Speed: 3.4 GHz (Phenom II, released in 2010)
    • Arbeitsspeicher: 1300 MB RAM
    • Grafik: Video card
    • DirectX: Version 12
    • Speicherplatz: 400 MB verfügbarer Speicherplatz
    • Soundkarte: Optional
    • VR-Unterstützung: Gamepad Supported / Touch Supported
    • Zusätzliche Anmerkungen: Gamepad Supported / Touch Supported
    Empfohlen:
    • Betriebssystem: Windows 10 - 64-bits / Windows 11 - 64-bits
    • Prozessor: 4 cores, 4 threads, Clock Speed: 3.4 GHz or beter
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Video card: 128 mb
    • DirectX: Version 12
    • Speicherplatz: 400 MB verfügbarer Speicherplatz
    • Soundkarte: Optional
    • VR-Unterstützung: Gamepad Supported / Touch Supported
    • Zusätzliche Anmerkungen: Gamepad Supported / Touch Supported
    Mindestanforderungen:
    • Betriebssystem: Untested
    • Prozessor: Untested
    • Arbeitsspeicher: 1300 MB RAM
    • Grafik: Video card
    • Speicherplatz: 400 MB verfügbarer Speicherplatz
    • Soundkarte: Optional
    • Zusätzliche Anmerkungen: Untested
    Empfohlen:
    • Betriebssystem: Untested
    • Prozessor: Untested
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Video card: 128 mb
    • Speicherplatz: 400 MB verfügbarer Speicherplatz
    • Soundkarte: Optional
    • Zusätzliche Anmerkungen: Untested
* Ab dem 15. Februar 2024 unterstützt der Steam-Client keine 32-Bit-Spiele mehr sowie macOS 10.14 oder älter.
    Mindestanforderungen:
    • Betriebssystem: Linux: Ubuntu x64
    • Prozessor: Lowest tested: 2 cores, Clock Speed: 2.9 Ghz
    • Arbeitsspeicher: 1300 MB RAM
    • Grafik: Video card
    • Speicherplatz: 400 MB verfügbarer Speicherplatz
    • Soundkarte: Optional
    • VR-Unterstützung: Gamepad Supported / Touch Supported
    • Zusätzliche Anmerkungen: Gamepad Supported / Touch Supported
    Empfohlen:
    • Betriebssystem: Linux: Ubuntu x64
    • Prozessor: 4 cores, 4 threads, Clock Speed: 3.4 GHz or beter
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Video card: 128 mb
    • Speicherplatz: 400 MB verfügbarer Speicherplatz
    • Soundkarte: Optional
    • VR-Unterstützung: Gamepad Supported / Touch Supported
    • Zusätzliche Anmerkungen: Gamepad Supported / Touch Supported
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