City Tales is a medieval city builder. With an organic building system, you're free to shape vast, living cities beyond the usual grid. Manage resources, plan vibrant districts in accordance with your citizens' needs, and build a thriving city you'll be proud of!
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Uitgavedatum:
2025
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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'City Tales: Medieval Era is a project made by a small team and we are passionate about building a community and including their feedback over the course of development. We have many new ideas to include, and we want to ensure they are implemented in a way that is meaningful to our players, we believe that early access provides the best environment for this to happen.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We are aiming for a year in early access but we have plans to gather feedback from players to decide on a more definitive timeframe. It's important to us to provide a full and polished product, that both delivers on our promised vision and the enjoyment of early access players.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'For now, we aim for:
- The localization in other languages (French, Spanish, German etc).
- Full implementation of the "Marvels" system, a high stake, high rewards type of building that will require good management and planning from the player.
- Full storyline of each companions and their end quest.
- 14 fully fledged companions.
- New resources, new buildings and new production lines
- Higher upgrade tiers for houses, which will allow you to offer luxurious homes to your citizens
- Improvement of the Influence area system
- More impacting choices through narration.
- More mid and late-game mechanics : a proper Castle and wall system and so on...'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'We currently have:
- A solid economy and an organic building system already allowing you to create a beautiful medieval city filled with life, with 47 types of buildings and 29 resources at your disposal
- Base game mechanics like buildings upgrade, influence areas and production lines up to tier 4
- Story-arcs of the first Companions.
- Stable early games mechanics.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to only slightly increase the price between early access and full release, according to the increase of content and features.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'It's very important for us to identify missing functionality, issues and sentiment toward a feature via early access players feedback as we are still in development. This way, we can create a game that will tell our collective story.
We aim to listen closely to our growing community while working and delivering what we have planned so we can iterate and improve, shaping the game together so our vision align with our community.'
Meer informatie
Bekijk de volledige Firesquid-collectie op Steam

City Tales - Medieval Era Demo downloaden

Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 2025

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Over dit spel

Shape a fertile landscape from humble camps into a thriving medieval realm, brimming over with life and filled with hope.

A keen ear and wise decisions are essential to building a prosperous kingdom. Become the leader your people need, shaping their districts and providing them with the means to thrive. But fret not, my Liege—you aren't on your own. Skilled companions will stand by your side, their fates entwined with your City Tales.

  • Organic cities: Forsake rigid grids and shape cities that grow naturally over time.

  • Swift, strategic economy: Balance resources and citizens' needs to nurture your city's prosperity.

  • A relaxing pace with challenges: Enjoy rewarding gameplay in a beautiful medieval world, where challenges emerge naturally as your city evolves.

  • 4. A Leader of the people: With companions whose skills develop under your guidance, build a city shaped by the needs and desires of its people.

Natural growth, organic path

Break free from chains of rigid design—craft living, breathing settlements with a unique district drafting tool. Your villagers' frequent pathways will carve organic, winding roads and shape an ever-evolving landscape of your city and farmlands.

The walks of life

Every district's needs and desires are shaped by its residents. Some of them will flock to the tavern, while others prefer the peace and quiet of a church. But in the end, each area will evolve based on your choices.

A Swift and Impactful Economy

Guide the pulse of a thriving economy. Manage resources wisely and make swift, strategic decisions to lay the foundation for your city that rises like a beacon of medieval progress.

Advisors by your side

Companions of wit and skill bring strength and knowledge to both your city's economy and story. Place them in charge of key production and watch them grow into their roles, unlocking bonuses for buildings and training future helpers to take their place.

A canvas full of tales

City Tales is graced with a gentle atmosphere and hand-painted vibrancy. It breathes warmth and wonder into every stone and timber. Discover how you'd like to flow with this land and paint your own story.

Whether you choose to optimize your production chains, pursue your personal goals or help others grow their skills, this Tale is fully yours to tell and your decisions will determine how your city unfolds. There are no wrong choices, my Liege. We are here to follow your lead.

City Tales is made with love by a small, passionate team. Join us on Discord and help us make the game even better!

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10/11
    • Processor: CPU Intel® Core™ i5-7600 or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: GPU NVIDIA® GeForce® GTX 1060 or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10/11
    • Processor: Intel i5-13600 or equivalent
    • Geheugen: 16 GB RAM
    • Grafische kaart: GPU NVIDIA® GeForce® RTX3070 or equivalent
    • DirectX: Versie 12
    • Opslagruimte: 2 GB beschikbare ruimte
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