Total War: WARHAMMER III

Total War: WARHAMMER III

Drill of Hashut mechanism for Immortal Empires
272 Kommentare
Carcajou101 31. Dez. 2024 um 22:49 
@Rys The CTD is a vanilla bug not this mod since i have the same problem in Realm of Chaos. You have to install the Beta update from CA and then it should be fine to complete the last battle.
Rys 31. Dez. 2024 um 0:36 
The game CTD when I click to move an army to the Drill of Hashut battle. Same as when I try to teleport it.
greensmegandham 24. Dez. 2024 um 9:46 
Would it be possible to add an MCT option to make it so that all enemy armies appear during the Great drill quest battle regardless of which relics the player has claimed?
DireTech 20. Dez. 2024 um 9:29 
Thanks for keeping this up to date. Love Chaos Dwarves, but it's hard to pass on IE.
Rhox  [Autor] 20. Dez. 2024 um 7:09 
From 6.0.3 patch note:

Fixed a crash that occurred when teleporting to the Great Drill of Hashut quest battle.
Rhox  [Autor] 16. Dez. 2024 um 13:32 
If any of you guys are ysing minimum amount of mods, upload the savefile on Discord Moeding den's mod user troubleshooting
Obtite 16. Dez. 2024 um 12:36 
i cant do the final battle either :/ i mean, i probably wont be bothered either, the when chaosdwarfs are snowballing the game looses its fun :(
Rhox  [Autor] 3. Dez. 2024 um 17:12 
Note that this mod does not change any of the battle script or custom battle of the Chaos Dwarf
Rhox  [Autor] 3. Dez. 2024 um 17:11 
The issue another person was having when I checked last time was CTD when finishing the battle
the sweetest 3. Dez. 2024 um 13:34 
Same issue as the other people. CTD when I try to start the final battle with Zhatan.

Game is modded tho but only a few. Craziest mod I have is the Deeps mechanic for chaos dwarfs.
Opposing Farce 2. Dez. 2024 um 15:11 
Yeah I'm getting the same issue as C4. I've used this mod in the past without issue, but also getting CTD when trying to interact with the final battle.
Dreadkalibur 2. Dez. 2024 um 10:15 
YESSS!!! WHY DIDN'T THEY PORT THIS OVER!
purpleV 25. Nov. 2024 um 11:37 
I had the same issue yesterday and no error in the script. Playing the old world mod and couldn't fix it. I posted it in their Bug Report Thread and Chaos Robie had no idea either. And i'm not using this mod!
C4 19. Nov. 2024 um 21:41 
Well,my game started at 5.2.1 version,that might be the reason.Anyway,thank you for the reply in time.
Rhox  [Autor] 19. Nov. 2024 um 21:36 
Another guy below had said the same thing, but it wasn't happening in my machine even with the same savefile, so IDK
C4 19. Nov. 2024 um 21:06 
After I put 4 ancillaries in the drill and select the final battle,the game will certainly crash to desktop without error report,whatever teleport or manual attack the point.I'm using with the Recruit Defeated Lords mod,is there any possible reason cause this?:steamfacepalm:
Rhox  [Autor] 2. Nov. 2024 um 7:25 
Then tell me what part isn't working when you're using the minimum amount of mods.
if you're just posting "plz update" without trying because you don't want to spend your precious time, I'm not spending mine either.
Rhox  [Autor] 10. Aug. 2024 um 6:49 
It already does. If it can be attacked, Other mods are unlocking it
unless specifically stated 10. Aug. 2024 um 5:02 
It seems like those quest AI armies (Dwarfs and Lizardmen) can be attacked by other AI and killed, in my case it was end-game crisis. Can you make them "invisible" to other AI?
Obelus 3. Aug. 2024 um 19:19 
Does this need an update?
Pönnukaka 6. Juni 2024 um 23:55 
@Rhox. So. I did it all. I took 3 items for myself and added 2 major and 2 minor things to the drill. I tried the last battle first manually with K'daai Destroyers doomstack, typical heroic victory.. Also tried it with autoresolve quest battles mod - no problem. Beside the double items from major ones, the only thing I did also find was that when you have your 'drill' UI on campaign map, the last one I added to the drill(major Grungni) - didn't show the proper bonuses, it shows 'Defeated Dwarfs of the Grey Mountains' instead of 'Corrupted helmet of Grungni'. So minor bug. It works almost as intended. Thanks for the great work!
Pönnukaka 4. Juni 2024 um 21:23 
@Rhox Sure. Take your time. I will post here my progress. I got some mods, but community bug fix and immortal landmarks are most invasive ones. I did uninstall a lot lately before starting. So I did second major one(Grimnir), but added to the drill this time, I got bonus and item, item shouldn't be there again :) I did take minor one(take settlement Karak Dum) and added to the drill - bonus works, no item this time.
Insanitys Lamentations 4. Juni 2024 um 20:12 
thanks for updating a fantastic mod:captainclown:
Rhox  [Autor] 4. Juni 2024 um 19:15 
Pönnukaka// That is what I guess is happening from the victory mission I believe.
I'll try to fix one
Pönnukaka 4. Juni 2024 um 19:13 
I tried to run with it. So far no problems. I did wait for any main drill quest battles until my short victory. Too busy to run after roaming armies. Only thing so far - I got double item from Valaya battle, if I remember correctly, it should be one, right?
whereami 2. Juni 2024 um 6:00 
@Bloodqueen was the crash caused on your side?
Bloodqueen 31. Mai 2024 um 3:18 
Can't wait no more for proper modded Chorfs experience. May be the real final battle was the friends we made along the way
Rhox  [Autor] 31. Mai 2024 um 3:14 
If you don't want to waste your time, I wouldn't risk it.
Two people have suffered so far and there is no guarantee it will work on your side
Bloodqueen 31. Mai 2024 um 3:07 
Okay, thanks, will try your mod then...
Rhox  [Autor] 31. Mai 2024 um 3:05 
It didn't caused CTD on my side, so I can't do anything about it
Bloodqueen 31. Mai 2024 um 3:01 
Will there be an update? People mention that it crashes during final battle and I dont want to waste a campaign for nothing, so, any news?
Rhox  [Autor] 25. Mai 2024 um 17:52 
Yeah his save didn't cause CTD for me.
Napory 25. Mai 2024 um 5:25 
I sent you a message on discord from the discord you mentioned
Rhox  [Autor] 23. Mai 2024 um 17:57 
Wasn't the case and I need a save file
Rhox  [Autor] 23. Mai 2024 um 9:37 
Oh wait there is that value checking from campaign thing in the battle script, maybe CA changed it?
Rhox  [Autor] 23. Mai 2024 um 9:36 
If you guys were using minimum amount of mods, upload the savefile in modding_den skeleton_crew Discord and I'll look for it
Napory 23. Mai 2024 um 7:30 
Yes, crashes during the final battle when all legendary lords spawn at the end, with the changes since RoC and IE, can you resolve it?
Rhox  [Autor] 21. Mai 2024 um 2:25 
If you guys mean during the battle, I must say that this mod uses Vanilla's battle and I haven't changed the battle DB nor the battle script.

Only reason I could think is if CA changed the battle to use startpos faction that is only in the RoC and not IE
Maxwise 21. Mai 2024 um 2:01 
Crashes during the final battle
Комиссар 14. Mai 2024 um 12:54 
Crashes during the final battle
Mordecai 13. Mai 2024 um 14:38 
Update needed?
Knigga 4. Mai 2024 um 5:07 
Does this Mod play well with Change Starting Settlement?

It won't let me build the tier 2 upgrade despite having the Raw Resources for it?
Exterminator 3. Mai 2024 um 17:40 
does this mod need to be updated?
whitehatjawa 25. Apr. 2024 um 21:18 
That’s a great idea dude
Tucanonerd 22. Apr. 2024 um 12:29 
Hey Rhox. Not exactly related to the Chors, but would you consider making a mod to give the Ancestor Relics to the Dwarfs? Even if it`s just porting the items into the Forge at a high Oathgold price? With the update coming it is honestely a little sad that the Chorfs get access to the best Dwarf artifacts in the game, and the Dwarfs themselves don't...
Rhox  [Autor] 20. März 2024 um 20:07 
Morcalvin//Should be. It worked last time I checked
Morcalvin 20. März 2024 um 19:49 
Does this work with immortal empires expanded?
Rhox  [Autor] 15. März 2024 um 8:16 
Homuhomu// Oh yeah quest coming from short victory that makes sense. Yeah, that will happen. Thanks for the report. Will mention it on the page
Homuhomu 15. März 2024 um 7:47 
It works just fine (As long as you don't have conflicting mods)
There is an edge case bug, but that's probably in the base game:
1. Make sure you trigger the full drill mechanism (As in, the drill map needs to be active, after you've built the drill and fought a dwarf)
2. Only then, can you fight the 'special quest battles that give you artifacts'
3. These special quest battles are supposed to be triggers for the major artifacts, so if you fight them beforehand, you permanently miss those major artifact choices.
Rhox  [Autor] 3. März 2024 um 8:17 
Я Русский// No it's not. I just tested and it works fine with LCCP. Try resubbing both mods and try with a minimum amount of mods.

If other mods aren't really changed it's Steam doing a corrupted update