Starbound
NostOS Full Bright
10 коментара
Zetlin 25 септ. 2024 в 21:25 
Hi, any chance of getting a fix for the below issue?
MegaMato  [автор] 7 апр. 2024 в 18:17 
I don't hate Frackin but I also am not well acquainted with it. Thank you for finding that detail
BITney, The Pixel Heister 7 апр. 2024 в 15:58 
I find that the incompatibility is with Frack Universe so... Can you do something? I know everyone seems to hate FU, but I hope you dont :)
BITney, The Pixel Heister 4 апр. 2024 в 0:46 
Well, the thing is that ive been trying to find the incompabilities and it seems to work with almost every modpack updated in this march except for the one I want to play, https://steamoss.com/sharedfiles/filedetails/?id=3136975716&tscn=1712169941 , the thing is that the eyes go bright but doesnt glow. I tried with and without race traits but theres something that doesnt go right with this addon in that modpack, neither tanz light overhaul seem to be the problem.
MegaMato  [автор] 3 апр. 2024 в 20:07 
I'll check it out and see if something is messed up or out of date.
BITney, The Pixel Heister 31 март 2024 в 16:26 
It doesnt seem to work for me. There is any way to see the logs to see if something doesn work?
MegaMato  [автор] 7 юли 2022 в 1:53 
Actually the full bright alterations change 8 numbers in the nostos.species file and unless the user has the full bright enabling mod installed, it will be no change at all. Not that you have to change anything you are doing but it I find it incredibly fascinating.
Pixelflame 6 юли 2022 в 14:54 
@MegaMato Feel free to do so, I don't usually incorporate too many mod integrations into my own mods to stop bloating them any further.
MegaMato  [автор] 6 юли 2022 в 14:50 
Thanks :) I love your work. I think the NostOS are one of the best robot species available. Assuming I have the mental capacity to do it, I want to adapt the Better Ships additions for their ship.

Feel free to just take the whole thing and incorporate it into the base mod.
Pixelflame 6 юли 2022 в 13:30 
Glad to see my mods are still getting support. Thanks for making this, as this was something I have been meaning to do, but never got around to it.

I'll be sure to add this to the mod page under the patches section.