Left 4 Dead 2

Left 4 Dead 2

Impressed Moon Spy
26 comentários
male 04 25 mai. 2024 às 11:42 
at 2:03 luigi is behind heavy as you can see XD
:steamhappy:
爪尺. ㄒㄖㄖㄒ丂丨乇 25 jan. 2022 às 23:22 
"excellent"
scrambleeggs 16 out. 2021 às 2:55 
Y O U H A V E D O N E W E L L
Bez 6 ago. 2021 às 1:51 
You have done well
German Empireball 22 jul. 2021 às 19:26 
I Know Lol
nomorevideos  [autor] 22 jul. 2021 às 19:25 
That's because the actor is the same guy who voiced Spy.
German Empireball 22 jul. 2021 às 18:49 
Not Gonna Lie, Doesn't The Helicopter Pilot Sound Like Spy
German Empireball 29 set. 2020 às 15:35 
Darn, I'm Impressed
24 set. 2020 às 12:40 
ah, i see you are a man of culture as well
SwaggerSauce 18 jul. 2020 às 9:05 
You've done well getting here you 4.
SmallKey 1 mar. 2018 às 6:28 
i want that yell in the video
Hectorian69 14 fev. 2018 às 11:46 
why
nomorevideos  [autor] 30 nov. 2017 às 22:55 
Only No Mercy and Dead Air use this moon texture. I can't think off the top of my head which other campaigns also have a moon, but if they do then this won't show on those maps.
If you're using informal skyboxes or a similar mod which has a moon in a level where there usually isn't a moon, the moon is part of the skybox and not a seperate entity. So you'd need to edit the skybox and replace the moon. If that makes sense.
Nod Lucario 30 nov. 2017 às 21:51 
Does this replace every moon in the game? Because if it doesn't can you possibly update it to where it does?
DaNoobWin 29 jul. 2017 às 13:25 
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The sad vanilla 23 jul. 2017 às 7:42 
dang. well. i might have a request from you.
nomorevideos  [autor] 23 jul. 2017 às 5:07 
No way to put them into the game for normal maps. You can only change existing sounds. The moon texture doesn't have any sound nor would there be a way for them to trigger.
The sad vanilla 23 jul. 2017 às 4:52 
could you please put the sounds in later or when you can?
Shnakey 22 jul. 2017 às 7:14 
thanks mate
nomorevideos  [autor] 22 jul. 2017 às 5:39 
It's an experimental hud I made a while ago. I don't use it for actual gameplay since it's kinda distracting and the hud is more fancy/flashy than functional. It's also missing the ammo counter/info. I moved it since it doesn't really fit the hud's style and you can't really split the ammo info up into multiple parts (from what I know).
It's supposed to look like the hud in Persona 4. If you wanna try it, here: http://steamoss.com/sharedfiles/filedetails/?id=935217037
Shnakey 22 jul. 2017 às 0:43 
whats the hud you're using in the preview?
The sad vanilla 20 jul. 2017 às 12:27 
aw www.
nomorevideos  [autor] 20 jul. 2017 às 11:21 
Mhm, L4D2 (similar to most source games) scales your fov if you play with a wider than normal aspect ratio. For L4D2 it works both in windowed and fullscreen. Though you may need to have a custom resolution set via the nvidia control panel for fullscreen.
For windowed mode you can just use "mat_setvideomode 1920 700 1", for example.
Pyc 20 jul. 2017 às 6:14 
custom fov?
nomorevideos  [autor] 19 jul. 2017 às 22:50 
No matter how good or bad you do, he will still be happy about it.
-ANASPAN NEVER DIES- 19 jul. 2017 às 22:47 
When in doubt, look to the sky!