Arma 3
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ArmaPlace: Objects moving
   
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Data Type: Mod
Mod Type: Mechanics
Tamaño
Publicado el
Actualizado el
53.948 KB
19 DIC 2016 a las 12:37 a. m.
23 DIC 2016 a las 4:43 p. m.
6 notas sobre cambios ( ver )

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ArmaPlace: Objects moving

Descripción
Note: This mod is designed to work only in multiplayer mode.

Allows for players of your server to move objects, listed in settings on server side.
Works in underwater as well as on the ground.

Installation:
1. Connect mod on server.
2. Connect mod on client.
3. Add this lines on server side to the end of your init.sqf:

if (isServer) then {
AP_OM_Server_Types = [
/* Enlist here all the types of the objects you want to allow players to move. */
];
AP_OM_Server_Radius = 20; // radius (in meters) that will be scanned with a time period, defined below.
AP_OM_Server_Period = 10; // time period (in seconds) to scan for a boxes around to put the menu item on them.
publicVariable "AP_OM_Server_Types";
publicVariable "AP_OM_Server_Radius";
publicVariable "AP_OM_Server_Period";
};
8 comentarios
ARCHaim  [autor] 15 JUN 2017 a las 11:52 a. m. 
It should be runned on both server and client side.
Oatis 13 JUN 2017 a las 11:54 a. m. 
BTW, I really like the fact that you bundled these together, wish more modders would do that.
Oatis 13 JUN 2017 a las 10:43 a. m. 
So, does everyone have to run this or just server?
ARCHaim  [autor] 8 MAY 2017 a las 4:57 p. m. 
Thanks, Bruce. I'll provide some in future.
Oatis 8 MAY 2017 a las 4:40 p. m. 
Yea, needs a little more instructions and may a simple included mission with init.sqf file that you use.
Oatis 7 MAY 2017 a las 1:26 p. m. 
Looks cool, looking forward to trying this out!
ARCHaim  [autor] 8 MAR 2017 a las 3:56 a. m. 
Hi, Ryan.
You should wrap every enlisted object type into quotes.
Ryan 7 MAR 2017 a las 10:52 p. m. 
Hi, just tried it and it seems like this has great potential. Can we get some more info, please? I am not sure the format of the "types" of things that can be moved. I have tried this:

AP_OM_Server_Types = [
A3_Structures,
Structures,
Container,
Structures_Military
];

When I am in game, I get the option to "pick up" and on, for example, the "Beach Booth" the name actually appears so I think that must be in the Structures or A3_Structures type, so we are getting there. However, on selecting pick up / put down, nothing happens!

Also:

// radius (in meters) that will be scanned with a time period, defined below.

Not sure what this means? Does this mean if you are within [metres] of an object, you will get the chance to pick it up?


Basically I would like to know the correct format for the "types" please, and any idea why the option is appearing, but the object itself is clearly not moving.

Thanks!