Cities: Skylines

Cities: Skylines

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Hamburg S-Bahn Class 474/874 (3 car)
   
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2.362 MB
22 OCT 2016 a las 9:04 a. m.
23 DIC 2016 a las 10:50 p. m.
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Hamburg S-Bahn Class 474/874 (3 car)

En 1 colección creada por Thaok
Hamburg S-Bahn
7 artículos
Descripción
DB class 474/874 EMU of the Hamburg S-Bahn.

Developed in the 1990s to replace the ageing 471 and 470 trains, this class introduced three-phase traction to the S-Bahn.

The line indication panel behind the front window changes color according to the train's line.

Requires Vehicle Effects for
  • third headlights
  • switiching according to driving direction

Requires Extra Vehicle Effects for
  • rear lights
  • wheel flange grinding sounds (radius/speed dependent)

Engine and door closing sounds are to come soon.

Speed: 100 km/h
Capacity: 210
Quads: 317 per power car, 86 per trailer car
Quads LOD: 46 per power car, 18 per trailer car

Also see the longer 6 car version and the Hamburg S-Bahn collection.

If you appreciate my work and want to increase release frequency, you can donate here:
[www.paypal.com] Thanks!


10 comentarios
Pyrometalfighter 1 ENE 2018 a las 5:42 a. m. 
Gefällt mir sehr gut. Gibt's die auch als Prop fürs Depot?
Player2012 1 ENE 2017 a las 4:32 a. m. 
Thank you for fixing!
Thaok  [autor] 23 DIC 2016 a las 5:38 a. m. 
This is a known error for which to fix I created a modified version of Asset Vehicle Editor (linked in its comments). Since 1.6 the game tries to re-use meshes/materials across vehicles, so their names seem to be treated as globally visible to other vehicles. Saving similar variants of a vehicle from the same asset editor session then leads to duplicate prefab (read: mesh/material) name errors. Adding the steam ID as a prefix to all mesh/material names fixed the problem.

I already fixed this for three other vehicles, but simply didn't stumble over the 474 having the problem either (don't actually play the game anymore...). So, thank you for the error report! Seems most subscribers are only using either of the variants.

Anyways, should be fixed now. Before testing, please make sure steam really updated the asset by unsubscribing and resubscribing.
Player2012 22 DIC 2016 a las 4:19 p. m. 
First of all, thanks for your assets.

Unfortunately, since version 1.6, I cannot use the 3 car version and the 6 car version simultaneously.

I get the following error:
Broken assets:

Custom Assets: 785264960.Trailer0: Duplicate prefab name
Custom Assets: 785264960.Trailer1: Duplicate prefab name [BrokenAssetException]

Details:
No details

With IPT, only one version (the first installed version) can be select, whereas the other version is unselectable.
Thaok  [autor] 22 DIC 2016 a las 10:21 a. m. 
Maybe I should just desaturate all traffic red vehicles, leaving absolute realism aside. Stupid part is, you have to rebuild every train just to update textures... I should write a mod to simplify this...
CUADRADITOS 22 DIC 2016 a las 10:08 a. m. 
Yes, that red its perfect, not too saturate. I already have that mod and correction realistic 1.2 but this red is... buff... You understand me! Anyway thanks for this awesomes metros. I will wait your new assets!
Thaok  [autor] 22 DIC 2016 a las 8:49 a. m. 
Thank you! The red color DB is using today is called "traffic red". Yes, that's the actual color commonly used on traffic signs... A long time ago they used to use nicely toned down colors, e.g. this red: https://steamoss.com/sharedfiles/filedetails/?id=572665186

To ease your eye pain, I would recommend using Daylight Classic mod and/or less saturating color LUTs.
CUADRADITOS 22 DIC 2016 a las 8:36 a. m. 
Ok, thx for the complete answer. I will wait for the new assets you create. The problem of this train is the red color, too dangerous for my eyes! XD

Your idea it's good, add a line color on the rectangle between doors and roof, or the roof entire! Your other trains/metro are awesome too and very unusual!
Thaok  [autor] 22 DIC 2016 a las 2:18 a. m. 
On the chamfer between walls and roof of the trailer car there actually should be a large unit ID number. How about using these (or maybe some rectangle) for line coloring? Probably too disturbing... Or I could add destination signs behind the rearmost windows of the power cars.

I actually don't want to add further variants of the asset just for coloring. There are already more to come for the bi-current subseries (also featuring a pantograph for remote parts of the routes).
CUADRADITOS 22 DIC 2016 a las 12:48 a. m. 
I Know this is the original color, but, can you make a lined colored? The red or white parts? Many thx for the assets, I always used your trains for metro