Cities: Skylines

Cities: Skylines

189 rating
Quad's Stardeck Tower
   
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3.117 MB
15 Jan 2016 @ 6:43pm
11 Jun 2016 @ 11:58pm
4 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Quad's Stardeck Tower

Dalam koleksi 2 dari Quad Rioters
Quad
Item 234
Cities Skylines: Assets - Quad Futuristic
Item 95
Deskripsi
Make it slow.

Attribute
- Park: Others
- 8x8, No-clipping part
- Tri: 686
- LOD: 166

Updates
- v3: Fixed flattening terrain.
- v2: Improved model and textures.

Stats
- Cost: 7000
- Upkeep: 64/week
- Summary: Is a visual module for Stardeck. Has 24 car park slots.

Set, Stardeck
- Stardeck
- Stardeck Hanger
- Stardeck Terminal
- Stardeck Tower
- Stardeck No-runways

Tips
- This asset is best used on 4 or 6 lane road due to the no-clipping part.

Don't forget to Like, Favorite and/or Comment. Thank you and enjoy.

More contents at Quad's Workshop.
Set, News and Updates at Quad Collection.
Patreon - www.patreon.com/quadrioters
15 Komentar
memory.of.a.dream 4 Jun 2019 @ 1:29am 
2 years later...
LittleMikey 25 Jul 2017 @ 12:08am 
Awesome ^__^
Quad Rioters  [pembuat] 24 Jul 2017 @ 11:20pm 
Sure, I have planned that for a while but haven't made any. I will make it as a priority.
LittleMikey 24 Jul 2017 @ 3:23am 
Hey Quad, with the release of Mass Transit do you think you could re-release this asset to be a blimp stop? I would love to see things landing on the helipad!
aPichu_ 11 Jun 2017 @ 9:51am 
So good looking
Droidhacker 25 Jan 2016 @ 11:10am 
I should of said, are you going to make these airport roads compatible? Like this will also be a terminal, like the main building? You would just make an airport using this mesh right? Then we could have more planes dock without having to build a bunch of the main buildings, which could get repeditive. As of now the main building can only dock two planes, unfortunetly in large cities that just isn't enough. Instead of making this module purely decorative, it would be really cool if it also was a terminal like the main building. Sorry if it sounds like I'm being pushy, I just don't think my first post was descriptive enough for you to know what I was talking about lol. In larger cities there might be 5 or 6 planes docking at once, it would be really really cool to have at least this module be a terminal as well using the airport roads mod.
Lunalie 25 Jan 2016 @ 4:27am 
It seemed to be that one strip of road and none others
Quad Rioters  [pembuat] 25 Jan 2016 @ 2:25am 
@Sophia - Amazing.
Does that happen in that particular area or everywhere in your map, since that part is well off the building zone.

@Droidhacker - Sorry, no. We can't change the behaviour of the airplanes yet. So, for now, it's just a visual feature only.

@[CTC] Dexter - I miss that movie too. I avoid adding spaceships to make it look non-repeatitive even more. However, the space docks come to my mind.

@ryhuul - Until we could change the cims.

@israengine - Farm will come, but not yet.

@justintso926 - Fire Station will too, but not yet again. Got something else to work on :P
Droidhacker 18 Jan 2016 @ 2:14pm 
Are these modules ever going to dock planes? It is possible to build to of the main modules, but it would start to look repedititve after like 3 of those. Where if the other two modules were "airport roads" compatible the variety of these fantastic buildings could be preserved while having a higher capacity airport.