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Al Rostamani Maze Tower 1:1 Scale
   
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6 січ. 2016 о 13:01

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Al Rostamani Maze Tower 1:1 Scale

Опис
Al Rostamani Maze Tower is a 210 meters tall skyscraper located along Sheikh Zayed Road in Dubai, UAE.
1:1 scale and a complete replica of the tower maze.

This 57 floor Residential / Office building really comes to life at night .

building: 12,981 triangles
texture: 1024x1024

custom LOD: 115 triangles
texture: 512x512

Electricity: 35
Construction Cost:650 000
Fire Hazard: 1
Fire Tolerance: 20
Garbage Accumilation: 8
Maintenance Cost: 3500

Low Wealth Tourists: 300
Medium Wealth Tourists: 300
High Wealth Tourists: 300

Sewage Accumilation: 10
Water Consumption: 10

Uneducated Workers: 15
Educated Workers: 14
Well Educated Workers: 18
Highly Educated Workers: 13

Attractiveness Accumilation: 10
Entertainment Accumilation: 300
Entertainment Radius: 1000
Monument Level: 3
Noise Accumilation: 10
Noise Radius: 4

Love feedback and please rate if you have time,
thanks!
Коментарів: 23
JaminSpanky 3 груд. 2024 о 22:09 
looks great
pm.sk.ca 11 груд. 2022 о 8:15 
Excellent work
Mr.Necrophile 12 квіт. 2019 о 7:45 
@TechiCat You're weird.
TechiCat 27 жовт. 2016 о 10:35 
Any chance you can make this growable? Call me weird, but I don't like plopping.
kingpinn 13 трав. 2016 о 7:33 
@nodread - you should get bloody penguins not so unique buildings mod. that way you can place as many as you want.

http://steamoss.com/sharedfiles/filedetails/?id=466834228&searchtext=not+so+unique
No Dread 23 квіт. 2016 о 23:51 
Could you make this RICO compatible? I'd love to place more than one of them. Same for several other of your towers :) Also, would upvote again if I could; it's amazing!
clockmaker 12 берез. 2016 о 11:58 
would there be a 1:1.5 version? :D
Captain-No 14 січ. 2016 о 16:00 
fit well in the -Arabia- all in one Collection:
http://steamoss.com/sharedfiles/filedetails/?id=580877762
thank you, Thumbs up
Bibel Gurra  [автор] 9 січ. 2016 о 4:42 
@c.reloaded Okay, shouldn't be any problems to add a illumination if I can extract both his obj-file + diffuse and specular textures.
As long as this doesn't mess up anything like UVs etc. I should be able to do it rather smoothly.
You had backed-up his .crp files so you could share them, right?
If so you could add me on steam and I'll take a look on everything tomorrow.