Cities: Skylines

Cities: Skylines

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Al Rostamani Maze Tower 1:1 Scale
   
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5.920 MB
6. jan. 2016 kl. 13.01
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Al Rostamani Maze Tower 1:1 Scale

Beskrivelse
Al Rostamani Maze Tower is a 210 meters tall skyscraper located along Sheikh Zayed Road in Dubai, UAE.
1:1 scale and a complete replica of the tower maze.

This 57 floor Residential / Office building really comes to life at night .

building: 12,981 triangles
texture: 1024x1024

custom LOD: 115 triangles
texture: 512x512

Electricity: 35
Construction Cost:650 000
Fire Hazard: 1
Fire Tolerance: 20
Garbage Accumilation: 8
Maintenance Cost: 3500

Low Wealth Tourists: 300
Medium Wealth Tourists: 300
High Wealth Tourists: 300

Sewage Accumilation: 10
Water Consumption: 10

Uneducated Workers: 15
Educated Workers: 14
Well Educated Workers: 18
Highly Educated Workers: 13

Attractiveness Accumilation: 10
Entertainment Accumilation: 300
Entertainment Radius: 1000
Monument Level: 3
Noise Accumilation: 10
Noise Radius: 4

Love feedback and please rate if you have time,
thanks!
23 kommentarer
JaminSpanky 3. des. 2024 kl. 22.09 
looks great
pm.sk.ca 11. des. 2022 kl. 8.15 
Excellent work
Mr.Necrophile 12. apr. 2019 kl. 7.45 
@TechiCat You're weird.
TechiCat 27. okt. 2016 kl. 10.35 
Any chance you can make this growable? Call me weird, but I don't like plopping.
kingpinn 13. mai 2016 kl. 7.33 
@nodread - you should get bloody penguins not so unique buildings mod. that way you can place as many as you want.

http://steamoss.com/sharedfiles/filedetails/?id=466834228&searchtext=not+so+unique
No Dread 23. apr. 2016 kl. 23.51 
Could you make this RICO compatible? I'd love to place more than one of them. Same for several other of your towers :) Also, would upvote again if I could; it's amazing!
clockmaker 12. mars 2016 kl. 11.58 
would there be a 1:1.5 version? :D
Captain-No 14. jan. 2016 kl. 16.00 
fit well in the -Arabia- all in one Collection:
http://steamoss.com/sharedfiles/filedetails/?id=580877762
thank you, Thumbs up
Bibel Gurra  [skaper] 9. jan. 2016 kl. 4.42 
@c.reloaded Okay, shouldn't be any problems to add a illumination if I can extract both his obj-file + diffuse and specular textures.
As long as this doesn't mess up anything like UVs etc. I should be able to do it rather smoothly.
You had backed-up his .crp files so you could share them, right?
If so you could add me on steam and I'll take a look on everything tomorrow.