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Now all I have to do is farm a few of those mods! XD
(Finally, i didn't F*ck up by putting a D polarity!)
Anti matter augment is another fun topic, since you can get the absorbing field the size of a frost globe with the right build. So for those nova users that don't want slowing or speeding but simply the double damage boost you can have strength at 70% (normal speed) and max out the range so that antimatter field has a rediculous about of range which can be fun to play with on its own.
The reason why i said Antimatter drop is "not all that useful" is well... like you said most people would be already lockin down the map with Molecular prime. Maybe i should rephrase it.
Thanks for the Feedback.(1st time trying to make a guide on steam)
Also, because of the way the slow scales on Molecular Prime scales, I've found that there isn't a need for more than 145% Power Strength, because that will max out the slow at 75%. Sure, the explosions won't be as powerful, but they don't scale very well anyway.
Other than that, I don't really see anything glaring.