Cities: Skylines
126 คะแนน
Aspin tower - Growable 4x4 Lvl3 office scale 1:1
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Assets: Building, Office
ขนาดไฟล์
โพสต์
อัปเดต
10.927 MB
14 ธ.ค. 2015 @ 9: 28pm
14 ธ.ค. 2015 @ 11: 55pm
2 หมายเหตุการเปลี่ยนแปลง ( ดู )

สมัครสมาชิกเพื่อดาวน์โหลด
Aspin tower - Growable 4x4 Lvl3 office scale 1:1

คำอธิบาย
A 1:1 scale version of the 250 meters tall office/Residential building in Dubai.

Aspin tower is a 60 storey tall skyscraper located in 104 Sheikh Zayed Road, Dubai.

technical info :
building: 364 triangles and 2048x2048 texture
custom LOD: 42 triangles and 512x512 texture
after dark ready

It's the first building I've uploaded so far, so feedback is very appreciated.

21 ความเห็น
☯ Icy ᚱᛖᛞ ᛊᛟᛞᚨ▲ 4 ต.ค. 2023 @ 12: 44pm 
you should list the missing dependency
Rediode 22 ก.ค. 2022 @ 11: 44pm 
nice building but remove texture pls
PoloB 13 ก.ค. 2017 @ 9: 22am 
RICO pls
Bibel Gurra  [ผู้สร้าง] 14 มี.ค. 2016 @ 1: 40am 
@Paliku It's a lvl3 'growable' which means that they will automatically grow when your office zones has reached level 3.

@cjbleything Might do some re-texturing in the future. There are alot with this building i'm not quite happy with.

@rhah Yeah I agree. It was one of my first assets so there are flaws in both the texture and the 3d-model.
rhah 10 มี.ค. 2016 @ 11: 57am 
textures are very bad... :steamsad:
CJB 10 มี.ค. 2016 @ 9: 32am 
can you make a lower resolution (1024x1024, 128x128)?
Fweezy 28 ม.ค. 2016 @ 8: 32pm 
im trying to figure out how to add this to my city help?
Captain-No 14 ม.ค. 2016 @ 3: 57pm 
fit well in the -Arabia- all in one Collection:
http://steamoss.com/sharedfiles/filedetails/?id=580877762
thank you, Thumbs up
Chris6d 3 ม.ค. 2016 @ 1: 01pm 
Can you make the windows a little less bright, making it more realistic? Thanks.
Bibel Gurra  [ผู้สร้าง] 16 ธ.ค. 2015 @ 11: 55am 
@Static Can't 100% say that I wont do any of the taller buildings on Zayed Road. But almost any of the smaller buildings with the exception of maybe Sheikh Essa Tower will I probably skip.
But I mean if you want to try to create any of the building on this road, I'd say just go for it.

I'd recommend maybe start of with a building that hasn't got so many different shapes etc. because there are some things you need to figure out like UV-mapping, adding textures (diffuse, specular etc.), tris-count etc.

This Marina 101 will not have a 1:1 unique building when it's pretty modified and not superdetailed at a current state. I believe @naskko26 had a 1:1 version of this model which he hopefully re-uploads to the workshop soon.
But for any future models I'll keep that in mind.