Left 4 Dead 2

Left 4 Dead 2

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Reflection Fix For Default L4D2 Guns
   
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Game Content: Weapons, Miscellaneous, Textures
Weapons: M60, Pistol, Rifle, Shotgun, SMG
Items: Other
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106.713 MB
2015년 5월 25일 오후 7시 26분
2021년 1월 23일 오후 7시 55분
업데이트 노트 13개 (보기)

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Reflection Fix For Default L4D2 Guns

설명
Provides a blanket reflection with only bump maps for all the default guns without the use of $envmap which can cause unwanted results in dark areas.

This mod does not improve the base texture, only add normal maps. However it does provide proper format and flagging of textures for efficient RAM usage.

Also since this is all default content, it will not conflict with your other mods that modify models or re-animations. Only re-textures that modify stock weapons. (Very unlikely, but some custom models can sometimes use the same VMT locations and parameters.)

Learn how to swap the VMT parameters here.

Old extremely shiny version here: https://drive.google.com/file/d/1HoMfzTKWfGP_axyIQGcWPpj1gwNcibPo/view?usp=drivesdk
댓글 110
Shao  [작성자] 2024년 9월 28일 오후 1시 34분 
It doesn't fix it because this is not a texture issue, that's a model issue. You can use that mod + mine and they'll work together just fine.
(^^^) Xeno 2024년 9월 28일 오전 7시 20분 
Shao  [작성자] 2024년 9월 28일 오전 7시 08분 
(^^^) Xeno 2024년 9월 26일 오전 6시 44분 
Both doesn't fix it sadly
Shao  [작성자] 2024년 9월 25일 오후 8시 42분 
Should, I have another version that does things differently if this one doesn't cut it for you.
(^^^) Xeno 2024년 9월 25일 오전 1시 13분 
Does this fix the horrible lighting for the ak and spas?
Yoshitaka Mine (Yakuza 3 2009) 2022년 11월 27일 오후 1시 29분 
i tried but it doesn't worked for me, well still thanks to you
Yoshitaka Mine (Yakuza 3 2009) 2022년 11월 27일 오후 12시 59분 
oh i see, Thanks
Shao  [작성자] 2022년 11월 27일 오전 7시 20분 
mat_phong 0 is what you're looking for but it applies to everything.

You could try a shader fallback on the weapons vmt files to create an exception while using mat_phong 0; "GPU>=2?$phong 1" but I think the cvar overrides that anyway, never tested.

If that doesn't work you would have to remove the reflection from everything in the game but the weapons.

You could unpack the entire games vmt files and search them with notepad++ in bulk with the intend to replace any $bumpmap entire lines with $phong 0.

For specular reflection it would be $envmapmask and you'd have to replace with //$envmapmask.
Yoshitaka Mine (Yakuza 3 2009) 2022년 11월 26일 오후 11시 02분 
Hey, just as a quick question, would this add reflections to weapons in Low Shader Settings
Im trying to find a way to just enable Weapon reflections in Low Shader settings