Barotrauma
45 avaliações
Dead space 3.0
   
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245.293 MB
14 de jan. às 9:38
21 de jan. às 16:46
4 notas de alterações ( ver )

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Dead space 3.0

Descrição
dead space 3.0 will include:
everything as 1.0 but improved and it will be balanced 1.0 with vanilla hud and normal difficulty level,
version 2.0 with new hud and hard level,
dead space 2.0 Zealot version is a highly increased difficulty level in version 3.0 there will be new features that have not yet been added to the final version and the difficulty level is brutal.
What I'm currently working on is
new missions and fixing some bugs

this mod contains some ideas from this mod and are adapted to the latest version of barotrauma CONVERGENCE (WIP) thanks for your permission
washedAwry:
If anyone wants to play the old version, link below
https://steamoss.com/sharedfiles/filedetails/?id=2423779643

Credits:
Kamikaze Airlines
King of Knights
DogKing
Scorp
Atlas
washedAwry
Discussões Populares Ver todos (5)
4
Há 22 horas
Q/A Send your questions here
King of Knights
0
20 de jan. às 15:14
balance
King of Knights
0
20 de jan. às 14:33
events spawn list
King of Knights
8 comentários
[M.V.P] VolcanoHigh 20 de jan. às 19:35 
This is a great mod, thank you for making it.

BUG report: the plasma cutter in 2.0 works perfectly but in this 3.0 the plasma does not `hit/damage´ walls or enemies and the `Rig´ backpack has item slots (about half of them) that cannot be used.

I cant put any items in its storage BUT i use other mods with this 3.0 one so i cannot be sure if its the 3.0 mod or one of the others messing something up. Just wanted to report this.
Schizo Gaming 20 de jan. às 19:12 
Thank you!
King of Knights  [autor] 20 de jan. às 4:32 
I'm working on improving enemy animations and adding new missions
Milkman 20 de jan. às 2:31 
this is fire
Tri-Enclave President CEO 19 de jan. às 19:09 
Chance for some screenshots in the future?
Mahiri Da Wakei 18 de jan. às 16:01 
REAL
The Don 18 de jan. às 12:09 
Ohhh boy, time to make us Whole once again
Pembrok 18 de jan. às 9:01 
Out of interest, I launched a modification to see - it looks a bit boring, when spawning test items, it gives out some non-critical errors. The set of the same items is still sparse. Waiting for updates