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Easy terraforming + base defense
By Fx3.髭男
Pro tips to clear out large pieces of land quickly while creating an easily defendable village
   
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Just use gathering hut instead of terrain level field.

Or whichever shape building best fits the way you want to remove terrain. Unlike the terrain level field, building level fields will disregard vertical height. As long as ~60% of the building is on flat land, it will let you place it. Gathering hut is 3x3 so the back 3 squares will end up completely in the ground and you can remove a 1x3 section at a time.

Just dismantle the hut and build last, rinse + repeat.










You can use this method to make enemies path around to a single entrance, and place a kill box there. Will upload an example later.

This also works for building walls/pulling ground up.
7 Comments
ZERA 2 Dec, 2024 @ 4:08am 
As for bear you can rush to a second bow, get like 60 arrows, preferably stone, and kite kill him somewhere away from village, save before trying, bear can be easily roll evaded, roll, 2-3 shots, roll 2-3 shots, rinse and repeat until he dies. as for leveling terrain this looks promising gotta try this trick =)
Fx3.髭男  [author] 24 Sep, 2024 @ 9:13pm 
Yeah early game is actually a race. It’s kind of stressful/high pressure because that bear fucked everything up when I wrote this. I think I tried about 5-6 times and only really succeeded once but then the game broke.

It’s had several updates since then but I haven’t played and don’t know how much has truly changed. I started feeling like this was going to be a scam/abandonware and dropped it
Animecore 24 Sep, 2024 @ 8:10pm 
Damn bear ends up killing some of my villagers before I even get a chance to do this.
Fx3.髭男  [author] 28 Jun, 2024 @ 5:42pm 
Yeah I messed up there. I started again and had one that was protected half by moat and then turned into walls leading all the way to the ocean. Using this technique you can build into the ocean a little bit too. But around the moat half I used the rain catcher or whatever to create a single square width bridge as the only entrance to my base. Most enemies couldn't even path to it. But then it also bugged, and enemies would teleport in my base. Ultimately I just decided this game is not ready to be played, so I won't update the guide with more unless they do some serious updates to AI.
~Ninja~Pallo 28 Jun, 2024 @ 4:46am 
I ran a similar strat, built a moat around my entire village and created a single point of entry. My defenders can attack enemies through the gate, keeping themselves safe, while archers fire from two towers. It works pretty good on its own. If I run in and aggro, I just run circles around the invasion while the archers pick them off. Didn't think of using structure to make terraforming simpler. Might try that on my sister village I am about to build.
Fx3.髭男  [author] 22 Jun, 2024 @ 6:15pm 
Nothing drops immediately, it will stick frozen in the air. But if you bump it, physics engages and it will drop. Trees and stone clumps, as long as they aren't ridiculously high up, can still be mined by villagers from below. Those stumps in the last shot are about the height that they stop hitting from below.

RIP that game though.. assigned both archers to a hedge tower on a hill behind the killbox and instead of using the tower they ran outside the base and tried to shoot the bear at melee range.
Nylan 22 Jun, 2024 @ 5:08pm 
Looks pretty clever. Nothing drops over the side wall from the forest though? Are the villagers able to go collect up that way, or do they have to take another route?