Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it is by far the most hilarious class though with the shenanigans you can do
* Aggro control with augments: Subtlety might be better than Provocation, due to how smoke seems to act more like a debuff than aggro add.
* Fickle Floor/Tricky Terrace stagger: I have heard this can cause mobs to stagger, but haven’t observed this myself.
* Stagger Resistance: Having high stagger resist seems very useful to keep clone up.
* Overall usefulness of Knockdown Power: Not sure high KP really does much, still think more Magick for clone HP is better.
* Other ways of contributing damage: Tossing corpses is also an overlooked way of adding damage.
I doubt you'd write this much on the topic as a joke so maybe I'll give it another go, thanks for sharing!
Instantly changed after maxed it and never going to touch it again, even worse than warrior.