Intruder
90 оценки
Ambush
   
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20 авг. 2023 в 5:21
6 ян. в 22:02
17 бележки за промени ( преглед )
В 2 колекции от Action
ActionMan's maps
20 артикула
Gooduns
27 артикула
Описание
Guards have to escort the briefcase through a forest that's crawling with intruders.

Shoot the driver or use an explosion to stop the Humvee, then take the package from it.

Thanks to the other mapmakers who's work is also in here.
TODO - credits

P.S. I didn't make the forest - it's from an asset pack :D
It's pretty well optimized for most PC's.
14 коментара
Action  [автор] 22 ноем. 2024 в 19:30 
Join the discord and say hi in the mapmaker channel :)
Oswald Eugene Gackings the IVth 20 ноем. 2024 в 5:08 
pls add me, i want to work on a map w you!!
Action  [автор] 16 ноем. 2024 в 3:39 
That's a good idea. Maybe for an Ambush2 😅
Oswald Eugene Gackings the IVth 13 ноем. 2024 в 16:39 
i wish there was some way to change the route on the convoy to add more replay-ability
Oswald Eugene Gackings the IVth 12 ноем. 2024 в 21:54 
this map clears all others, super clever game mode, works really well:d2tidehunter:
DoogeyGuy 9 ноем. 2024 в 19:57 
Very Good
Action  [автор] 27 авг. 2023 в 0:25 
- C4 actually sticks to the vehicles now!
- Moved intruder spawns about 10 seconds worth of running-distance backwards.
- I'm asking for ranked :D
CROW 26 авг. 2023 в 13:14 
I NEED THIS TO BE RANKED CAW
Action  [автор] 25 авг. 2023 в 17:16 
Yeah the river acts as a good visual indicator of *roughly* where to expect contact from the other team *if you both rushed*...

If one team takes their time getting ready, the other team can actually attack very close to your spawn!

I'm not sure the best way to nerf that, without making rounds take a lot longer. I could make a semi-visible barrier at the river that disappears after 60 seconds to stop rushing...? That seems a bit heavy handed though.
Femto 23 авг. 2023 в 18:53 
fodaaaaa, much fuck very nice