Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Ждем новых интересных проектов....
=)
ЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖЖ
Good job comrade!
We are waiting for new interesting projects....
=)
https://steamoss.com/sharedfiles/filedetails/?id=3072260170
lol. Small price to pay I suppose. They use the path as an entrance to the underground crossroad, just vanishing from above ground.
basically remove all code starting with $COST_WORK and add the following:
$NO_LIFESPAN
$IGNORE_COUNT_LIMIT
I needed to demolish and rebuild about 8 of these so they will repair.
Thanks for the official update option, appreciated.
$CONNECTION_PEDESTRIAN
0.0000 -8.8000 0
0.0000 -8.8000 0
and reduce $HARBOR_EXTEND_AREA_WHEN_BULDING -1000 to -500.
Doing that allows typical construction and repairs. Seems most useful.
But i can not get it to work :-( The workplace says it is in reach of the busstop (via the underground crossing) but the citizen do not use it.
If i try to froce them to go there, the busstop says it is not in range.
Does someone got the same problem and fixed it?