Counter-Strike 2

Counter-Strike 2

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Coridium's CS:GO Workshop Tutorial Videos (Inc: Asiimov)
By Coridium
This guide will contain a series of videos showing various Techniques/Processes I use to create CS:GO Weapons and Stickers.
It will be regularly updated and in the future will feature a video that shows the creation of a new Asiimov skin from start to finish.

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Introduction
I hope you find the videos showing my various techniques and processes useful, if you have a topic you would like to see me cover or have any feedback on the videos posted please leave a comment in the comments section at the bottom.

Please help support these tutorials by joining my steam group by clicking the link below...
Join Coridium's Workshop Group
(Joining will also keep you informed about new videos added and other updates made to this guide.)

Please check out my latest design in my workshop, comments, ratings and favourites are always greatly appreciated...
Visit Coridium's workshop

I love this community and I hope that these videos might play a small part in continuing to make it grow from strength to strength.

All the best with your designs, I look forward to seeing one of your skins/stickers ingame soon.

***Please check out Valves official Guide for Detailed insructions of each finish type and links to download the various weapon models.***
Click here
Design Techniques: Flexible Base Templates For Gun Finishes
This Video will show a flexible base template system I regularly use for weapon designs. Templates can be created for any weapon and provide a good starting point for any new design.


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Design Techniques: Design CS:GO Skins Using Templates in Blender3d (Free software)
The most common request I receive on my CS:GO Workshop Tutorials was to show a process similar to my flexible base templates (above) video but using free to use software.

This Video shows how to create weapon templates using a free program called blender. The templates help simplify the design process and allow you to design the majority of your weapon skins/finishes on a 2D side view rather than on the flat UV's/Texture map.


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Design Techniques: Fixing Projection Issues
This Video shows how to find and fix Overlapping UV's that often create projection errors within 3D Coat. Please Watch the "Flexible Base Templates" video before this one.


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Control Finish Wear: How To Apply Paint To Barrels, Scopes, Etc
This Video shows how to create designs that apply paint to all parts of the weapon, including Barrels, Scopes, Magazines, etc.


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Design Process: Creating the M4A1-S Asiimov (Part 1)

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Design Techniques: Conquer Creative Block With Keywords
This Video will cover one technique I have used to help combat creative block and create designs that have a relationship with their subject matter.


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148 Comments
Frosty 6 Jan @ 9:02am 
Good work!
shaverma 13 Mar, 2024 @ 4:08am 
Please follow the link and vote for the skin cyber brains:
https://steamoss.com/sharedfiles/filedetails/?id=3177282318
Don't say no, say yes.
N0kizzz 26 Mar, 2023 @ 6:48am 
+rep Good player 💜
+rep Amazing Tactics 👌
+rep Epic Clutch ✌
+rep Clutchmeister 👍
+rep Killing Machine *_*
+rep 1Tap Only 👊
+rep Insane Skills 👌
+rep One shot man!
+rep Top Player 🔝
+rep Thx for carry 👍
+rep Epic Comeback 👍
+rep Good Teammate 🎮
+rep Friendly Person 💜
+rep ONE TAP MACHINE 👍
+rep AWP GOD ✌
+rep AK GOD
+rep DEAGLE MASTER
ORT 12 Jan, 2021 @ 9:55pm 
:steamthis: 𝘾𝙤𝙢𝙢𝙚𝙣𝙙 𝙈𝙀 - 𝙄'𝙡𝙡 𝘾𝙤𝙢𝙢𝙚𝙣𝙙 𝙔𝙊𝙐

:steamthis: 𝘼𝙬𝙖𝙧𝙙 𝙈𝙀 - 𝙄'𝙡𝙡 𝘼𝙬𝙖𝙧𝙙 𝙔𝙊𝙐

:steamthis: 𝙏𝙃𝘼𝙉𝙆 𝙔𝙊𝙐
AeeN 15 Apr, 2020 @ 7:45am 
ty helped my alot
I got aids in iraq 30 Apr, 2019 @ 4:10pm 
How do you find that program?
w1rya 26 Aug, 2018 @ 2:41am 
why my skin only half painted, not automatically double sided like u did
solarstoned 8 Aug, 2018 @ 10:04am 
thank you so much for these very informative tutorials. your a star :)
kYuu_Bi__#SenSeii ` | 3 Dec, 2016 @ 5:08am 
what kind of Files do you use it in Photoshop Dud ? by the Way Superb Deseign
Yves Saint Dushman 18 Oct, 2016 @ 9:13pm 
Coridium, hello. I have suggestion about adding asiimov skins to another game from steam store (maybe collaborate work) add me if interested