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Brace for Impact: +% Damage per empty slot, +% Splash per empty slot
Final Breath: +% Melee Defense per Empty Slot, +Slot, +% Melee Defense
Pre-Emptive Strike: Damage Based on Melee Defense, +% Critical Damage per Empty Slot, +% Melee Defense.
You want between 5-6 empty slots, and make sure to keep them empty. You will notice a damage difference for less than 5 empty slots.
Opening combat with Pre-emptive Strike averages between 75 to 200, and Brace for Impact does between 200 to 800 normal, and 1000 to 3000 critical.
Do be warned that this trivializes the game, and this makes the hardest settings seem like the Easiest settings.
Echolocation, Custom Starter, Smack, Slice at Grampus
leads to eternal flinch.
Feel free to use.
from Japanese party builder